1majkeloff

Poland
On FACEIT since 2022 129 matches tracked 40 matches in 30 days
Last updated:

How does 1majkeloff play?

Rating 0.93 K/R 0.64 ADR 70.1 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 129 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 8% good 1.10 to 1.29 12% normal 0.90 to 1.09 30% weak 0.75 to 0.89 21% very weak below 0.75 27%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most
Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 49%−2 pp · Ø 51% better than 44%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 72%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 21%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 83%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (47%).

Headshot rate 43%−4 pp · Ø 47% better than 34%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 0.95−0.08 · Ø 1.03 better than 35%
Pistol kills per match 2.3
Knife kills 6 in 129 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.7% of rounds and so well below the average (13.4%).

2K rounds 10.7%−2.7 pp · Ø 13.4% better than 5%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 12%
MVPs per match 1.7−0.6 · Ø 2.3 better than 6%
4Ks and aces 9x 4K, 1 ace in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 17%
Enemies flashed per round 0.23−0.04 · Ø 0.27 better than 43%
Deaths per round 68%−4 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 7 average
Whether 1majkeloff is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 129 matches, all from the last 3 months.

Kills per round (K/R)

0.65
AugSepOct

Best month: August 2026 with 0.65.

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −14 ELO
22 matches · 45% win rate
Between 12:00 and 18:00 −27 ELO, win rate 32%
On Fridays +4 ELO, win rate 43%

1majkeloff loses the most ELO in match 2 of the day: −14 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Mirage
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 27 · Vertigo

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
56% better than 73%
0.64 better than 13%
69.2 better than 6%
0.93 better than 26%
52% of 198 duels better than 60%
49% of 43 situations better than 78%
Dust 221
52% right on the average
0.64 better than 13%
71.3 better than 10%
0.92 better than 22%
45% of 88 duels better than 21%
36% of 22 situations better than 43%
Ancient17
35% better than 8%
0.66 better than 20%
71.7 better than 11%
0.95 better than 35%
53% of 88 duels better than 70%
27% of 11 situations better than 24%
Inferno13
46% -
0.66 -
70.9 -
0.97-
45% of 55 duels -
30% of 10 situations -
Nuke13
69% -
0.64 -
67.8 -
0.89-
53% of 58 duels -
45% of 11 situations -
Cache10
50% -
0.54 -
60.5 -
0.78-
41% of 22 duels -
36% of 14 situations -
Anubis7
43% -
0.69 -
76.3 -
0.96-
36% of 28 duels -
40% of 5 situations -
Vertigo3
100% -
0.84 -
86.2 -
1.22-
56% of 16 duels -
71% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1majkeloff plays

Across 129 matches 1majkeloff averages K/R 0.64, ADR 70.1 and a rating of 0.93. Biggest strength: Deaths per round at just 68% (lower is better), better than 94% of level 7 players. Most room to improve: Damage per round (ADR) at 70.1, better than only 5% of level 7 players. Averages 14.4 kills per match with 43% headshots. The strongest map is Nuke with a 69% win rate in 13 matches. In 28 of 129 matches the rating was 1.10 or higher (22%), in 62 it was below 0.90. In 129 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: October 2026 at 0.94. 1majkeloff loses the most ELO in match 2 of the day (−14 ELO, win rate 45%). Things go best on Mirage (+22 ELO, win rate 56%). Last 30 days: 40 matches, win rate 60%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.