1fletch

Norway
On FACEIT since 2014 185 matches tracked 98 matches in 30 days
Last updated:

How does 1fletch play?

Rating 1.03 K/R 0.74 ADR 79.2 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 185 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average.
AWPer
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 49%−3 pp · Ø 52% better than 25%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 20%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 3%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 28%+16 pp · Ø 12% better than 94%
K/D 1.02−0.02 · Ø 1.04 better than 36%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so slightly below the average (13.6%).

2K rounds 13.1%−0.5 pp · Ø 13.6% better than 34%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 63%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 33x 4K, 5 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

0.37 enemies flashed per round and so well above the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 49%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 72%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether 1fletch is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 183 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.75
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −65 ELO
26 matches · 54% win rate
On Fridays −7 ELO, win rate 57%

1fletch loses the most ELO on Nuke: −65 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Cache
  2. Longest win streak: 9 wins in a row · Nuke
  3. Most kills in a match: 33 · Ancient

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
69% better than 96%
0.78 better than 65%
84.4 better than 64%
1.12 better than 73%
49% of 241 duels better than 32%
42% of 12 situations better than 61%
Dust 238
74% better than 98%
0.76 better than 57%
82.1 better than 53%
1.04 better than 48%
51% of 237 duels better than 45%
36% of 14 situations better than 40%
Ancient26
65% better than 85%
0.74 better than 43%
76.8 better than 25%
1.03 better than 44%
54% of 133 duels better than 62%
21% of 14 situations better than 13%
Nuke26
54% better than 47%
0.69 better than 20%
73.4 better than 14%
0.97 better than 24%
47% of 121 duels better than 20%
25% of 12 situations better than 15%
Cache22
59% -
0.73 -
76.5 -
1.01-
52% of 100 duels -
44% of 9 situations -
Inferno17
53% better than 39%
0.72 better than 27%
77.8 better than 18%
1.00 better than 21%
41% of 87 duels better than 2%
50% of 6 situations better than 80%
Anubis9
22% -
0.64 -
69.9 -
0.80-
42% of 33 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1fletch plays

Across 185 matches 1fletch averages K/R 0.74, ADR 79.2 and a rating of 1.03. Most room to improve: Clutch 1v1 won at 33%, better than only 20% of level 10 · 2,500-2,749 ELO players. Averages 16.3 kills per match with 47% headshots. The strongest map is Dust 2 with a 74% win rate in 38 matches. In 76 of 185 matches the rating was 1.10 or higher (41%), in 66 it was below 0.90. In 183 matches with detailed stats: 33 4Ks and 5 aces. Best month by rating: September 2026 at 1.05. 1fletch loses the most ELO on Nuke (−65 ELO, win rate 54%). Things go best in match 4 of the day (+134 ELO, win rate 70%). Match no. 4 of the day goes best: 70% win rate, +134 ELO. Last 30 days: 98 matches, win rate 64%, net ELO +129.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.