1dvrk

USA
114 matches tracked
ELO
2,899
Peak across recorded matches: 2,958
Rank NA ▼ 18 places
#368
USA #205 in USA
30 days · prev. #350 · best #350
Last updated:

How does 1dvrk play?

Rating 1.24 (from 81 matches) K/R 0.84 ADR 89.3 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 78 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 32% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 6% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 61%+9 pp · Ø 52% better than 96%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 33%−8 pp · Ø 41% better than 20%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 11%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

1.31 K/D and so well above the average (1.05).

Headshot rate 45%−7 pp · Ø 52% better than 15%
AWP share of kills 21%+9 pp · Ø 12% better than 85%
K/D 1.31+0.26 · Ø 1.05 better than 96%
Pistol kills per match 4.0

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 15.8%+2.2 pp · Ø 13.6% better than 89%
3K rounds 5.5%+1.2 pp · Ø 4.3% better than 88%
MVPs per match 3.0+0.6 · Ø 2.4 better than 93%
4Ks and aces 7x 4K, 0 aces in 49 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 43%+9 pp · Ø 34% better than 95%
Utility damage per round 6.3+2.3 · Ø 4.0 better than 94%
Enemies flashed per round 0.44+0.13 · Ø 0.31 better than 84%
Deaths per round 64%−7 pp · Ø 71% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +110
= Stayed the same
K/R at 0.84, ADR at 90.6, Win rate at 64%
▼ Got worse
Rating −0.22, Headshots −2 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Best month: June 2026 with 0.89. Last 3 months: 0.84 (at the start 0.85). Clearly above the average (0.75).

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −13 ELO
32 matches · 69% win rate
In match 2 of the day +18 ELO
25 matches · 52% win rate

1dvrk loses the most ELO on Mirage: −13 ELO, 69% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 49 · Anubis
  3. Longest win streak: 11 wins in a row · Inferno
  4. Highest rating in a match: 2.54 · Mirage

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
69% better than 96%
0.95 better than 98%
98.1 better than 97%
1.42 better than 99%
71% of 124 duels better than 99%
38% of 21 situations right on the average
Ancient26
77% better than 98%
0.81 better than 74%
86.2 better than 69%
1.26 better than 95%
53% of 53 duels better than 55%
28% of 18 situations better than 24%
Inferno21
57% better than 47%
0.74 better than 33%
81.1 better than 32%
1.06-
49% of 49 duels better than 20%
0% of 7 situations better than 1%
Anubis15
47% better than 26%
0.80 better than 72%
87.0 better than 75%
1.19-
62% of 55 duels better than 92%
33% of 6 situations better than 37%
Dust 215
60% better than 74%
0.76 better than 53%
84.4 better than 64%
1.01-
62% of 29 duels better than 91%
25% of 4 situations better than 16%
Cache3
67% -
0.84 -
90.5 -
1.27-
73% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1dvrk plays

Across 114 matches 1dvrk averages K/R 0.84 and ADR 89.3; the rating across the 81 rated matches is 1.24. Biggest strength: Deaths per round at just 64% (lower is better), better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 45%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 18.4 kills per match with 45% headshots. The strongest map is Ancient with a 77% win rate in 26 matches. In 46 of 78 matches the rating was 1.10 or higher (59%), in 12 it was below 0.90. In 49 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: June 2026 at 1.41. 1dvrk loses the most ELO on Mirage (−13 ELO, win rate 69%). Things go best on Ancient (+61 ELO, win rate 77%). Improved over the last three months: ELO +110. Got weaker: Rating −0.22, Headshots −2 pp. Unchanged in recent months: K/R at 0.84, ADR at 90.6, Win rate at 64%. Last 30 days: 6 matches, win rate 67%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.