1demonmode-
Name history of 1demonmode-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does 1demonmode- play?
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 12% of rounds and so clearly above the average (11%).
Clutch
Average34% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average56% headshots and so clearly above the average (51%).
Impact
AverageExactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).
Utility and deaths
Average0.19 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageKills per round (K/R)
Best month: September 2026 with 0.78.
Rating, 1.00 is an average match
Best month: September 2026 with 1.08.
Damage per round (ADR)
Best month: September 2026 with 83.1.
Share of headshot kills
Best month: August 2026 with 56%.
Matches won (win rate)
Best month: August 2026 with 51%.
Best month: October 2026 with 2,762.
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 372 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
1demonmode- loses the most ELO on Mirage: −401 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.47 · Ancient
- Most kills in a match: 35 · Dust 2
- Longest win streak: 8 wins in a row · Cache
Maps in detail
from the last 372 matchesCompared with players on the same level who have at least 15 matches on the map.
How 1demonmode- plays
Across 372 matches 1demonmode- averages K/R 0.76, ADR 80.4 and a rating of 1.04. Biggest strength: Headshot rate at 56%, better than 81% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 21% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 56% headshots. The strongest map is Inferno with a 63% win rate in 16 matches. In 149 of 372 matches the rating was 1.10 or higher (40%), in 128 it was below 0.90. In 372 matches with detailed stats: 66 4Ks and 7 aces. Best month by rating: September 2026 at 1.08. 1demonmode- loses the most ELO on Mirage (−401 ELO, win rate 46%). Things go best on Dust 2 (+183 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, +126 ELO. Last 30 days: 171 matches, win rate 51%, net ELO −13.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.