1Weezy1

Russia
On FACEIT since 2017 168 matches tracked 99 matches in 30 days
ELO ▲ 489
2,278
30-day peak: 2,278
Rank EU
#107,075
Russia #30,466 in Russia
Last updated:

How does 1Weezy1 play?

Rating 1.06 K/R 0.78 ADR 86.5 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 168 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.05+0.02 · Ø 1.03 better than 52%
Pistol kills per match 3.1
Knife kills 3 in 168 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 69%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 28x 4K, 4 aces in 168 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 98%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 12%
Deaths per round 74%+2 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether 1Weezy1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 168 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: August 2026 with 0.85.

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −63 ELO
20 matches · 50% win rate
In match 4 of the day −33 ELO
21 matches · 48% win rate
Between 12:00 and 18:00 +29 ELO, win rate 48%
On Thursdays +59 ELO, win rate 45%

1Weezy1 loses the most ELO on Ancient: −63 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 41 · Ancient
  3. Highest rating in a match: 2.40 · Dust 2

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
60% better than 78%
0.81 better than 78%
89.5 better than 84%
1.11 better than 71%
54% of 353 duels better than 65%
32% of 34 situations better than 33%
Mirage55
47% better than 30%
0.75 right on the average
84.1 better than 64%
1.00 better than 37%
57% of 272 duels better than 80%
31% of 26 situations better than 30%
Ancient20
50% better than 42%
0.84 better than 86%
89.8 better than 84%
1.14 better than 80%
59% of 100 duels better than 84%
9% of 11 situations better than 2%
Inferno16
69% better than 88%
0.77 better than 58%
83.9 better than 58%
1.05 better than 47%
52% of 94 duels better than 36%
55% of 11 situations better than 84%
Cache6
50% -
0.63 -
77.3 -
0.85-
42% of 26 duels -
-
Anubis3
33% -
0.77 -
90.4 -
1.14-
42% of 12 duels -
50% of 2 situations -
Nuke3
33% -
0.54 -
71.7 -
0.61-
39% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How 1Weezy1 plays

Across 168 matches 1Weezy1 averages K/R 0.78, ADR 86.5 and a rating of 1.06. Biggest strength: Utility hit rate at 46%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 19% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 50% headshots. The strongest map is Inferno with a 69% win rate in 16 matches. In 65 of 168 matches the rating was 1.10 or higher (39%), in 56 it was below 0.90. In 168 matches with detailed stats: 28 4Ks and 4 aces. Best month by rating: August 2026 at 1.17. 1Weezy1 loses the most ELO on Ancient (−63 ELO, win rate 50%). Things go best on Dust 2 (+97 ELO, win rate 60%). From match no. 5 of the day on, things go best: 66% win rate, +40 ELO. Last 30 days: 99 matches, win rate 56%, net ELO +41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.