1Solo_MID

Russia
On FACEIT since 2020 105 matches tracked 105 matches in 30 days
ELO ▲ 180
2,278
30-day peak: 2,291
Rank EU
#106,794
Russia #30,431 in Russia
Last updated:
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How does 1Solo_MID play?

Rating 1.10 K/R 0.79 ADR 88.4 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 105 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 29% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 8% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 18%+7 pp · Ø 11% better than 79%
K/D 1.11+0.08 · Ø 1.03 better than 71%
Pistol kills per match 3.4
Knife kills 4 in 105 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 89%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 18x 4K, 3 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 6.6+2.4 · Ø 4.2 better than 95%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 32%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +24 ELO
57 matches · 44% win rate
Between 18:00 and 24:00 +24 ELO, win rate 43%

1Solo_MID loses the most ELO from match 5 of the day: +24 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.32 · Inferno
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 41 · Anubis

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
49% better than 37%
0.79 better than 69%
85.8 better than 73%
1.12 better than 74%
60% of 224 duels better than 90%
26% of 19 situations better than 19%
Dust 223
39% better than 11%
0.72 better than 38%
84.4 better than 64%
0.97 better than 26%
54% of 111 duels better than 65%
38% of 13 situations right on the average
Cache11
73% -
0.85 -
91.8 -
1.16-
55% of 49 duels -
40% of 5 situations -
Ancient10
70% -
0.81 -
93.2 -
1.10-
58% of 36 duels -
20% of 10 situations -
Anubis8
63% -
0.84 -
92.7 -
1.15-
63% of 46 duels -
67% of 3 situations -
Inferno3
100% -
1.19 -
122.7 -
1.79-
72% of 18 duels -
50% of 2 situations -
Nuke3
0% -
0.67 -
83.6 -
0.96-
57% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1Solo_MID plays

Across 105 matches 1Solo_MID averages K/R 0.79, ADR 88.4 and a rating of 1.10. Biggest strength: Utility damage per round at 6.6, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 19% of level 10 · 2,250-2,499 ELO players. Averages 17.0 kills per match with 51% headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 52 of 105 matches the rating was 1.10 or higher (50%), in 32 it was below 0.90. In 105 matches with detailed stats: 18 4Ks and 3 aces. 1Solo_MID loses the most ELO from match 5 of the day (+24 ELO, win rate 44%). Things go best on Mirage (+24 ELO, win rate 49%). Last 30 days: 105 matches, win rate 52%, net ELO +76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.