1S1nan

Kosovo
On FACEIT since 2021 161 matches tracked 43 matches in 30 days
Last updated:
Next update possible in 33m 7s

How does 1S1nan play?

Rating 0.94 K/R 0.67 ADR 72.7 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 161 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 12% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 53%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.93−0.09 · Ø 1.02 better than 16%
Pistol kills per match 2.7
Knife kills 2 in 161 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.3%).

2K rounds 11.8%−1.5 pp · Ø 13.3% better than 14%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 14x 4K, 1 ace in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 63%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 81%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp, ELO +217
= Stayed the same
K/R at 0.67, Rating at 0.94, ADR at 72.7
▼ Got worse
Win rate −7 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: October 2026 with 0.70. Last 3 months: 0.67 (at the start 0.64). Clearly below the average (0.74).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −92 ELO
37 matches · 43% win rate
In match 4 of the day −46 ELO
27 matches · 26% win rate
On Tuesdays ±0 ELO, win rate 43%

1S1nan loses the most ELO on Mirage: −92 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.89 · Nuke
  2. Most kills in a match: 31 · Dust 2
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
60% better than 79%
0.67 better than 18%
72.8 better than 13%
0.97 better than 28%
51% of 178 duels right on the average
29% of 21 situations better than 27%
Ancient37
51% better than 49%
0.73 better than 43%
77.8 better than 30%
0.99 better than 35%
51% of 166 duels right on the average
40% of 30 situations better than 55%
Mirage37
43% better than 20%
0.62 better than 7%
69.4 better than 6%
0.88 better than 9%
40% of 127 duels better than 5%
37% of 30 situations better than 47%
Inferno17
53% right on the average
0.69 better than 31%
73.7 better than 18%
0.96 better than 27%
47% of 59 duels better than 21%
44% of 9 situations better than 69%
Anubis16
44% better than 24%
0.60 better than 2%
68.5 better than 3%
0.83 better than 2%
43% of 49 duels better than 10%
40% of 10 situations better than 58%
Nuke7
43% -
0.72 -
73.7 -
0.97-
54% of 28 duels -
57% of 7 situations -
Cache4
25% -
0.60 -
65.4 -
0.76-
43% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1S1nan plays

Across 161 matches 1S1nan averages K/R 0.67, ADR 72.7 and a rating of 0.94. Most room to improve: Damage per round (ADR) at 72.7, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 50% headshots. The strongest map is Dust 2 with a 60% win rate in 42 matches. In 46 of 161 matches the rating was 1.10 or higher (29%), in 72 it was below 0.90. In 135 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: June 2026 at 1.01. 1S1nan loses the most ELO on Mirage (−92 ELO, win rate 43%). Things go best on Dust 2 (+25 ELO, win rate 60%). From match no. 5 of the day on, things go best: 63% win rate, −24 ELO. Improved over the last three months: Headshots +4 pp, ELO +217. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.94, ADR at 72.7. Last 30 days: 43 matches, win rate 47%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.