1NCR3D1BL3

Bulgaria
104 matches tracked
Last updated:

How does 1NCR3D1BL3 play?

Rating 1.03 (from 81 matches) K/R 0.76 ADR 80.2 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 81 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 27% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Rarely on the AWP.
ClutcherRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 11%
Opening duels won 54%+3 pp · Ø 51% better than 85%

Clutch

Strength
Last one alive

34% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 63%
Clutch 1v2 won 34%+12 pp · Ø 22% better than 97%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (46%).

Headshot rate 40%−6 pp · Ø 46% better than 17%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 1.07+0.07 · Ø 1.00 better than 83%
Pistol kills per match 2.0
Knife kills 1 in 104 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.9%−0.4 pp · Ø 13.3% better than 48%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 49%
MVPs per match 2.1−0.2 · Ø 2.3 better than 39%
4Ks and aces 12x 4K, 3 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

0.01 enemies flashed per round and so well below the average (0.26).

Utility hit rate 26%−10 pp · Ø 36% better than 6%
Utility damage per round 1.2−2.9 · Ø 4.1 better than 1%
Enemies flashed per round 0.01−0.25 · Ø 0.26 better than 1%
Deaths per round 70%−2 pp · Ø 72% better than 83%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, ADR at 80.1, Headshots at 40%, Win rate at 47%
▼ Got worse
Rating −0.12, ELO −190

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.75 (at the start 0.78). Just above the average (0.73).

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +29 ELO
22 matches · 36% win rate
Between 0:00 and 6:00 −22 ELO, win rate 37%
On Fridays −26 ELO, win rate 33%

1NCR3D1BL3 loses the most ELO in match 2 of the day: +29 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Ancient
  2. Most kills in a match: 39 · Ancient
  3. Longest win streak: 4 wins in a row · Overpass

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno30
43% better than 23%
0.73 better than 62%
75.6 better than 33%
0.97 better than 41%
59% of 66 duels better than 89%
41% of 17 situations better than 64%
Anubis29
55% better than 65%
0.75 better than 68%
80.0 better than 57%
1.07 better than 81%
55% of 77 duels better than 78%
50% of 14 situations better than 78%
Ancient27
48% better than 41%
0.81 better than 92%
86.4 better than 86%
1.07 better than 84%
51% of 71 duels better than 63%
40% of 20 situations better than 58%
Nuke9
22% -
0.77 -
83.3 -
1.07-
48% of 31 duels -
50% of 6 situations -
Overpass4
75% -
0.64 -
69.1 -
-
-
-
Cache3
33% -
0.63 -
72.4 -
0.86-
44% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1NCR3D1BL3 plays

Across 104 matches 1NCR3D1BL3 averages K/R 0.76 and ADR 80.2; the rating across the 81 rated matches is 1.03. Biggest strength: Opening duels won at 54%, better than 85% of level 7 players. Most room to improve: Utility damage per round at 1.2, better than only 1% of level 7 players. Averages 17.3 kills per match with 40% headshots. The strongest map is Anubis with a 55% win rate in 29 matches. In 29 of 81 matches the rating was 1.10 or higher (36%), in 32 it was below 0.90. In 78 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: August 2026 at 1.04. 1NCR3D1BL3 loses the most ELO in match 2 of the day (+29 ELO, win rate 36%). Things go best on Inferno (+29 ELO, win rate 43%). Got weaker: Rating −0.12, ELO −190. Unchanged in recent months: K/R at 0.75, ADR at 80.1, Headshots at 40%, Win rate at 47%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.