1N3R

Ukraine
On FACEIT since 2022 342 matches tracked 105 matches in 30 days
ELO ▲ 210
3,183
30-day peak: 3,213
Rank EU ▲ 514 places
#3,982
Ukraine #253 in Ukraine
30 days · prev. #4,496 · best #3,373
Last updated:

How does 1N3R play?

Rating 1.06 K/R 0.75 ADR 79.0 from 342 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 342 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (301 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 41%−1 pp · Ø 42% better than 59%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (53%).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 28%+16 pp · Ø 12% better than 91%
K/D 1.08+0.03 · Ø 1.05 better than 48%
Pistol kills per match 3.2
Knife kills 4 in 342 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.9%+0.4 pp · Ø 13.5% better than 51%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 58%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 57x 4K, 6 aces in 301 matches

Utility and deaths

Average
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 18%
Enemies flashed per round 0.05−0.27 · Ø 0.32 better than 1%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether 1N3R is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 338 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.71
JulAugSepOct

Best month: September 2026 with 0.82.

Patterns

From the last 342 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −87 ELO
47 matches · 55% win rate
Between 18:00 and 24:00 −100 ELO, win rate 49%
On Wednesdays +29 ELO, win rate 46%

1N3R loses the most ELO on Anubis: −87 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Nuke
  2. Highest rating in a match: 3.13 · Nuke
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 342 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage124
54% better than 47%
0.76 right on the average
78.9 better than 33%
1.07 right on the average
59% of 626 duels better than 84%
46% of 67 situations better than 72%
Ancient87
55% better than 47%
0.74 better than 40%
77.6 better than 25%
1.05 better than 46%
51% of 384 duels better than 40%
43% of 51 situations better than 62%
Anubis47
55% better than 49%
0.78 better than 63%
81.2 better than 48%
1.09 better than 59%
57% of 277 duels better than 75%
35% of 17 situations better than 41%
Nuke37
43% better than 11%
0.79 better than 60%
82.9 better than 51%
1.10 better than 56%
52% of 182 duels better than 43%
38% of 21 situations better than 44%
Dust 229
72% better than 96%
0.69 better than 19%
75.2 better than 17%
1.00 better than 25%
56% of 130 duels better than 69%
33% of 9 situations better than 33%
Inferno17
35% better than 1%
0.72 better than 25%
78.6 better than 23%
1.08 better than 38%
53% of 78 duels better than 33%
57% of 7 situations better than 86%

Compared with players on the same level who have at least 15 matches on the map.

How 1N3R plays

Across 342 matches 1N3R averages K/R 0.75, ADR 79.0 and a rating of 1.06. Biggest strength: Rounds with first kill at 13%, better than 80% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 49% headshots. The strongest map is Dust 2 with a 72% win rate in 29 matches. In 133 of 342 matches the rating was 1.10 or higher (39%), in 117 it was below 0.90. In 301 matches with detailed stats: 57 4Ks and 6 aces. Best month by rating: September 2026 at 1.13. 1N3R loses the most ELO on Anubis (−87 ELO, win rate 55%). Things go best on Ancient (+212 ELO, win rate 55%). Match no. 3 of the day goes best: 62% win rate, +134 ELO. Last 30 days: 105 matches, win rate 56%, net ELO +91.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.