1MusorDrop12

Russia
131 matches tracked
Last updated:

How does 1MusorDrop12 play?

Rating 1.11 (from 20 matches) K/R 0.73 ADR 81.1 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 20 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 25% good 1.10 to 1.29 25% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 15%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 73%
Opening duels won 47%−4 pp better than 15%

Clutch

Average
Last one alive
Clutch 1v1 won 56%+17 pp better than 99%
Clutch 1v2 won 13%−8 pp better than 6%
Clutch kills per match 1.0−0.6 better than 3%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 21%+10 pp better than 88%
K/D 0.97−0.06 better than 23%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds
Rounds with 2K 14.0%+0.7 pp better than 63%
Rounds with 3K 3.7%−0.4 pp better than 32%
MVPs per match 2.5+0.2 better than 68%
4Ks and aces 23x 4K, 2 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 7%
Utility damage per round 2.5−1.6 better than 8%
Enemies flashed per round 0.39+0.09 better than 75%
Rounds with a death 76%+4.0 pp better than 6%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +6 pp, Win rate +5 pp, ELO +216
= Stayed the same
ADR at 80.7
▼ Got worse
K/R −0.04

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.73 (at the start 0.77).

Patterns

From the last 131 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −25 ELO
29 matches · 28% wins
In match 3 of the day −25 ELO
25 matches · 36% wins
In match 1 of the day ±0 ELO
29 matches · 34% wins

1MusorDrop12 loses the most ELO on Dust 2: −25 ELO, 28% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.79 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 51 · Dust 2

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
48% better than 35%
0.74 level
83.2 better than 63%
1.17–
49% of 346 duels better than 34%
54% of 13 situations better than 87%
Dust 229
28% better than 1%
0.73 better than 45%
80.5 better than 49%
0.98–
53% of 137 duels better than 61%
30% of 10 situations better than 28%
Anubis14
50% –
0.70 –
75.1 –
1.09–
40% of 67 duels –
33% of 6 situations –
Ancient12
50% –
0.77 –
84.0 –
1.14–
49% of 53 duels –
57% of 7 situations –
Nuke6
83% –
0.86 –
85.1 –
1.55–
43% of 35 duels –
75% of 4 situations –
Cache5
60% –
0.59 –
69.7 –
-
36% of 39 duels –
67% of 3 situations –
Inferno4
25% –
0.64 –
76.8 –
-
53% of 19 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How 1MusorDrop12 plays

Across 131 matches 1MusorDrop12 averages K/R 0.73 and ADR 81.1; the rating across the 20 rated matches is 1.11. Biggest strength: Clutch 1v1 won at 56%. That is better than 99% of players on level 10. Most room to improve: Rounds with a death at 76%. That is better than only 6% of players on level 10. On average 16.1 kills per match, 46% of them headshots. The strongest map is Anubis with a 50% win rate in 14 matches. In 10 of 20 matches the rating was 1.10 or higher (50%), in 6 it was below 0.90. In 109 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: September 2026 at 1.11. 1MusorDrop12 loses the most ELO on Dust 2 (−25 ELO, win rate 28%). Things go best in match 4 of the day (+50 ELO, win rate 65%). Improved over the last three months: Headshots +6 pp, Win rate +5 pp, ELO +216. Got weaker: K/R −0.04. Unchanged in recent months: ADR at 80.7.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.