1KO4BRATAN

South Korea
On FACEIT since 2022 253 matches tracked 66 matches in 30 days
ELO ▲ 333
2,618
30-day peak: 2,633
Rank EU
#34,831
South Korea #605 in South Korea
Last updated:

How does 1KO4BRATAN play?

Rating 1.01 (from 237 matches) K/R 0.70 ADR 73.8 from 253 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 237 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 50%−2 pp · Ø 52% better than 33%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 34%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 20%
Clutch kills per match 2.6+1.0 · Ø 1.6 better than 98%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly below the average (51%).

Headshot rate 49%−2 pp · Ø 51% better than 38%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.05+0.01 · Ø 1.04 better than 48%
Pistol kills per match 2.5
Zeus kills1 in 253 matches
Knife kills 4 in 253 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.2%).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 51%
3K rounds 2.9%−1.3 pp · Ø 4.2% better than 5%
MVPs per match 2.0−0.4 · Ø 2.4 better than 11%
4Ks and aces 24x 4K, 2 aces in 174 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 55%
Enemies flashed per round 0.43+0.13 · Ø 0.30 better than 83%
Deaths per round 67%−4 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +4 pp, ELO +257
= Stayed the same
K/R at 0.70, Rating at 1.01, ADR at 73.1
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.70 (at the start 0.71). Clearly below the average (0.75).

Patterns

From the last 253 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −60 ELO
61 matches · 51% win rate
On Mirage −55 ELO
39 matches · 44% win rate
Between 12:00 and 18:00 +30 ELO, win rate 44%
On Mondays +65 ELO, win rate 36%

1KO4BRATAN loses the most ELO on Ancient: −60 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.89 · Dust 2
  2. Most kills in a match: 35 · Dust 2
  3. Longest win streak: 10 wins in a row · Ancient

Maps in detail

from the last 253 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis62
44% better than 19%
0.71 better than 28%
75.0 better than 15%
1.02 better than 38%
48% of 193 duels better than 27%
30% of 53 situations better than 30%
Ancient61
51% better than 44%
0.72 better than 34%
79.2 better than 34%
1.04 better than 48%
57% of 184 duels better than 77%
37% of 52 situations better than 48%
Dust 248
52% right on the average
0.68 better than 19%
72.2 better than 10%
0.98 better than 27%
49% of 158 duels better than 35%
16% of 37 situations better than 5%
Mirage39
44% better than 18%
0.65 better than 9%
68.1 better than 2%
0.95 better than 18%
41% of 93 duels better than 5%
29% of 31 situations better than 23%
Nuke22
64% better than 75%
0.74 better than 39%
73.2 better than 14%
1.09 better than 62%
56% of 78 duels better than 68%
48% of 25 situations better than 65%
Cache8
75% -
0.60 -
62.9 -
0.92-
64% of 14 duels -
83% of 6 situations -
Overpass7
43% -
0.69 -
71.3 -
0.92-
60% of 20 duels -
100% of 2 situations -
Inferno6
50% -
0.79 -
76.9 -
1.13-
50% of 16 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1KO4BRATAN plays

Across 253 matches 1KO4BRATAN averages K/R 0.70 and ADR 73.8; the rating across the 237 rated matches is 1.01. Biggest strength: Deaths per round at just 67% (lower is better), better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 15.3 kills per match with 49% headshots. The strongest map is Nuke with a 64% win rate in 22 matches. In 84 of 237 matches the rating was 1.10 or higher (35%), in 88 it was below 0.90. In 174 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: September 2026 at 1.09. 1KO4BRATAN loses the most ELO on Ancient (−60 ELO, win rate 51%). Things go best on Anubis (+51 ELO, win rate 44%). Improved over the last three months: Headshots +4 pp, ELO +257. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.70, Rating at 1.01, ADR at 73.1. Last 30 days: 66 matches, win rate 48%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.