1JESUS

Russia
On FACEIT since 2025 169 matches tracked 39 matches in 30 days
Last updated:

How does 1JESUS play?

Rating 1.00 K/R 0.73 ADR 81.0 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 169 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 12% very weak below 0.75 23%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 47%−4 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 62%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.04).

Headshot rate 55%+4 pp · Ø 51% better than 75%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.96−0.08 · Ø 1.04 better than 18%
Pistol kills per match 3.0
Knife kills 4 in 169 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.0%−0.5 pp · Ø 13.5% better than 32%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.6+0.3 · Ø 2.3 better than 75%
4Ks and aces 28x 4K, 3 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 40%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 73%
Deaths per round 76%+5 pp · Ø 71% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +855
= Stayed the same
Headshots at 54%, Win rate at 51%
▼ Got worse
K/R −0.10, Rating −0.13, ADR −9.4

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.71 (at the start 0.81). Slightly below the average (0.74).

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
38 matches · 53% win rate
On Tuesdays +25 ELO, win rate 38%

1JESUS loses the most ELO on Dust 2: −25 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Most kills in a match: 31 · Mirage
  3. Highest rating in a match: 2.12 · Mirage

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
45% better than 23%
0.76 better than 55%
84.2 better than 63%
1.03 better than 45%
53% of 332 duels better than 59%
53% of 34 situations better than 87%
Dust 238
53% better than 55%
0.75 right on the average
81.2 better than 49%
1.03 better than 43%
46% of 204 duels better than 17%
46% of 24 situations better than 71%
Anubis29
55% better than 54%
0.73 better than 41%
81.2 better than 48%
0.97 better than 25%
42% of 160 duels better than 8%
36% of 11 situations better than 44%
Ancient17
53% right on the average
0.66 better than 12%
73.1 better than 11%
0.92 better than 12%
53% of 101 duels better than 56%
25% of 8 situations better than 19%
Inferno9
78% -
0.64 -
79.5 -
0.91-
38% of 50 duels -
0% of 1 situations -
Nuke8
50% -
0.73 -
81.7 -
0.99-
53% of 45 duels -
50% of 6 situations -
Cache7
57% -
0.71 -
79.6 -
0.99-
38% of 26 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1JESUS plays

Across 169 matches 1JESUS averages K/R 0.73, ADR 81.0 and a rating of 1.00. Biggest strength: Headshot rate at 55%, better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 76%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 16.3 kills per match with 55% headshots. The strongest map is Anubis with a 55% win rate in 29 matches. In 64 of 169 matches the rating was 1.10 or higher (38%), in 60 it was below 0.90. In 138 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: July 2026 at 1.10. 1JESUS loses the most ELO on Dust 2 (−25 ELO, win rate 53%). Things go best on Anubis (+53 ELO, win rate 55%). Improved over the last three months: ELO +855. Got weaker: K/R −0.10, Rating −0.13, ADR −9.4. Unchanged in recent months: Headshots at 54%, Win rate at 51%. Last 30 days: 39 matches, win rate 44%, net ELO +65.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.