1Hero

USA
118 matches tracked 21 matches in 30 days
ELO ▼ 119
2,887
30-day peak: 3,008
Rank NA ▼ 57 places
#387
USA #213 in USA
30 days · prev. #330 · best #330
Last updated:

How does 1Hero play?

Rating 1.09 (from 114 matches) K/R 0.78 ADR 86.9 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 113 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (22 matches).

2,750-2,999 ELO

Compared with 10,591 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Strength
Last one alive

41% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 47%+7 pp · Ø 40% better than 87%
Clutch 1v2 won 41%+20 pp · Ø 21% better than 99%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (52%).

Headshot rate 56%+4 pp · Ø 52% better than 75%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 1.11+0.06 · Ø 1.05 better than 64%
Pistol kills per match 3.3
Knife kills 2 in 118 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.3%).

2K rounds 14.8%+1.2 pp · Ø 13.6% better than 75%
3K rounds 5.1%+0.8 pp · Ø 4.3% better than 79%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 3x 4K, 1 ace in 22 matches

Utility and deaths

Average
Nades, flashes and deaths

6.2 utility damage per round and so well above the average (4.0).

Utility hit rate 35%+1 pp · Ø 34% better than 56%
Utility damage per round 6.2+2.2 · Ø 4.0 better than 93%
Enemies flashed per round 0.41+0.09 · Ø 0.32 better than 78%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.80, Rating at 1.10, ADR at 89.2
▼ Got worse
Win rate −6 pp, ELO −212

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: June 2026 with 0.84. Last 3 months: 0.80 (at the start 0.77). Clearly above the average (0.75).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 2.42 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage
  4. Most kills in a match: 33 · Mirage

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
61% better than 81%
0.81 better than 74%
90.6 better than 86%
1.13 better than 73%
58% of 223 duels better than 81%
45% of 31 situations better than 71%
Anubis18
50% better than 36%
0.73 better than 39%
83.1 better than 59%
1.05 better than 48%
51% of 68 duels better than 43%
50% of 12 situations better than 77%
Dust 216
31% better than 2%
0.75 right on the average
82.5 better than 54%
1.04-
34% of 64 duels better than 1%
14% of 7 situations better than 4%
Ancient7
43% -
0.74 -
88.9 -
1.00-
53% of 38 duels -
50% of 2 situations -
Inferno7
43% -
0.79 -
87.8 -
1.09-
52% of 21 duels -
33% of 3 situations -
Nuke7
29% -
0.62 -
71.1 -
0.84-
36% of 33 duels -
0% of 3 situations -
Cache4
25% -
0.92 -
94.9 -
1.32-
47% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1Hero plays

Across 118 matches 1Hero averages K/R 0.78 and ADR 86.9; the rating across the 114 rated matches is 1.09. Biggest strength: Utility damage per round at 6.2, better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 49%, better than only 23% of level 10 · 2,750-2,999 ELO players. Averages 16.8 kills per match with 56% headshots. The strongest map is Mirage with a 61% win rate in 59 matches. In 52 of 113 matches the rating was 1.10 or higher (46%), in 38 it was below 0.90. In 22 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: June 2026 at 1.19. Things go best on Mirage (+127 ELO, win rate 61%). Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −6 pp, ELO −212. Unchanged in recent months: K/R at 0.80, Rating at 1.10, ADR at 89.2. Last 30 days: 21 matches, win rate 48%, net ELO −89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.