1EmK

Finland
On FACEIT since 2015 80 matches tracked 31 matches in 30 days
Last updated:

How does 1EmK play?

Rating 1.05 K/R 0.76 ADR 84.1 from 80 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 80 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 25%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 3.2
Knife kills 2 in 80 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.1%+0.8 pp · Ø 13.3% better than 67%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 13x 4K, 2 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so slightly above the average (35%).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 35%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether 1EmK is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 67 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.77
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.80.

Patterns

From the last 80 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
22 matches · 41% win rate

1EmK loses the most ELO in match 1 of the day: ±0 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Cache
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.13 · Mirage

Maps in detail

from the last 80 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
42% better than 18%
0.65 better than 11%
75.2 better than 21%
0.93 better than 17%
39% of 124 duels better than 4%
38% of 13 situations right on the average
Mirage19
63% better than 88%
0.85 better than 90%
89.6 better than 87%
1.14 better than 84%
63% of 82 duels better than 97%
36% of 11 situations better than 44%
Anubis10
50% -
0.70 -
81.2 -
0.93-
39% of 46 duels -
14% of 7 situations -
Ancient8
50% -
0.76 -
86.8 -
1.10-
56% of 39 duels -
43% of 7 situations -
Nuke8
50% -
0.77 -
84.1 -
1.05-
58% of 50 duels -
83% of 6 situations -
Inferno6
33% -
0.70 -
83.8 -
0.99-
39% of 28 duels -
0% of 2 situations -
Cache3
67% -
1.15 -
117.1 -
1.72-
75% of 8 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1EmK plays

Across 80 matches 1EmK averages K/R 0.76, ADR 84.1 and a rating of 1.05. Averages 16.8 kills per match with 48% headshots. The strongest map is Mirage with a 63% win rate in 19 matches. In 35 of 80 matches the rating was 1.10 or higher (44%), in 31 it was below 0.90. In 67 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: October 2026 at 1.10. 1EmK loses the most ELO in match 1 of the day (±0 ELO, win rate 41%). Last 30 days: 31 matches, win rate 48%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.