1Duran

PE
120 matches tracked 13 matches in 30 days
Last updated:

How does 1Duran play?

Rating 1.02 (from 84 matches) K/R 0.76 ADR 83.9 from 120 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 84 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 20%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 53%+2 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 25%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 14%
AWP share of kills 8%−2 pp · Ø 10% better than 48%
K/D 1.05+0.03 · Ø 1.02 better than 65%
Pistol kills per match 3.8
Knife kills 7 in 120 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 77%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 28%
MVPs per match 2.2−0.1 · Ø 2.3 better than 43%
4Ks and aces 12x 4K, 1 ace in 51 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (4.3).

Utility hit rate 41%+6 pp · Ø 35% better than 85%
Utility damage per round 6.0+1.7 · Ø 4.3 better than 86%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 78%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.02, ADR at 83.4
▼ Got worse
Headshots −2 pp, Win rate −11 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.74 (at the start 0.77). Just above the average (0.73).

Patterns

From the last 120 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
35 matches · 54% win rate

1Duran loses the most ELO on Dust 2: −50 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.79 · Inferno
  2. Most kills in a match: 43 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 235
54% better than 62%
0.71 better than 41%
79.3 better than 46%
1.00 better than 46%
56% of 108 duels better than 81%
50% of 14 situations better than 83%
Mirage30
47% better than 35%
0.76 better than 65%
82.5 better than 62%
1.04 better than 59%
57% of 92 duels better than 83%
43% of 21 situations better than 63%
Inferno19
47% better than 26%
0.80 better than 80%
87.4 better than 82%
1.11-
58% of 52 duels better than 79%
30% of 10 situations better than 31%
Cache10
30% -
0.91 -
104.6 -
1.15-
45% of 47 duels -
50% of 2 situations -
Anubis9
44% -
0.72 -
84.8 -
0.89-
40% of 30 duels -
0% of 7 situations -
Ancient8
38% -
0.78 -
82.5 -
0.98-
50% of 22 duels -
50% of 4 situations -
Nuke7
29% -
0.71 -
76.0 -
0.83-
36% of 25 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1Duran plays

Across 120 matches 1Duran averages K/R 0.76 and ADR 83.9; the rating across the 84 rated matches is 1.02. Biggest strength: Utility damage per round at 6.0, better than 86% of level 9 players. Most room to improve: Headshot rate at 41%, better than only 14% of level 9 players. Averages 16.8 kills per match with 41% headshots. The strongest map is Dust 2 with a 54% win rate in 35 matches. In 30 of 84 matches the rating was 1.10 or higher (36%), in 29 it was below 0.90. In 51 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: June 2026 at 1.03. 1Duran loses the most ELO on Dust 2 (−50 ELO, win rate 54%). Things go best on Mirage (+10 ELO, win rate 47%). Match no. 3 of the day goes best: 52% win rate, −40 ELO. Got weaker: Headshots −2 pp, Win rate −11 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.02, ADR at 83.4. Last 30 days: 13 matches, win rate 38%, net ELO −64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.