1DarkSpirit

Ukraine
On FACEIT since 2021 198 matches tracked 42 matches in 30 days
ELO ▲ 302
2,130
30-day peak: 2,137
Rank EU
#166,272
Ukraine #6,499 in Ukraine
Last updated:

How does 1DarkSpirit play?

Rating 1.05 K/R 0.74 ADR 78.0 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 198 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 76%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 18%+6 pp · Ø 12% better than 81%
K/D 1.09+0.06 · Ø 1.03 better than 71%
Pistol kills per match 2.9
Knife kills 10 in 198 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.4%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 88%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 18x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.6−0.6 · Ø 4.2 better than 35%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 14%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.11, Rating +0.16, ADR +9.0, Win rate +6 pp, ELO +179
= Stayed the same
Headshots at 41%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months: 0.78 (at the start 0.67). Slightly above the average (0.74).

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −35 ELO
37 matches · 51% win rate
In match 3 of the day −14 ELO
30 matches · 47% win rate
On Fridays −33 ELO, win rate 40%

1DarkSpirit loses the most ELO on Dust 2: −35 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Ancient
  2. Most kills in a match: 48 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis46
59% better than 74%
0.75 better than 57%
79.5 better than 44%
1.06 better than 62%
57% of 152 duels better than 80%
43% of 28 situations better than 63%
Ancient42
57% better than 66%
0.76 better than 58%
80.4 better than 44%
1.09 better than 71%
48% of 153 duels better than 32%
38% of 26 situations better than 54%
Mirage41
49% better than 42%
0.71 better than 36%
76.3 better than 28%
1.01 better than 45%
55% of 176 duels better than 72%
32% of 31 situations better than 31%
Dust 237
51% better than 48%
0.71 better than 36%
73.5 better than 15%
0.99 better than 36%
49% of 136 duels better than 38%
58% of 31 situations better than 92%
Inferno27
48% better than 32%
0.80 better than 72%
80.7 better than 42%
1.15 better than 76%
58% of 106 duels better than 72%
41% of 17 situations better than 54%
Cache3
33% -
0.62 -
72.9 -
0.68-
30% of 10 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1DarkSpirit plays

Across 198 matches 1DarkSpirit averages K/R 0.74, ADR 78.0 and a rating of 1.05. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 41% headshots. The strongest map is Anubis with a 59% win rate in 46 matches. In 82 of 198 matches the rating was 1.10 or higher (41%), in 71 it was below 0.90. In 124 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: September 2026 at 1.14. 1DarkSpirit loses the most ELO on Dust 2 (−35 ELO, win rate 51%). Things go best on Mirage (+113 ELO, win rate 49%). Match no. 2 of the day goes best: 65% win rate, +54 ELO. Improved over the last three months: K/R +0.11, Rating +0.16, ADR +9.0, Win rate +6 pp, ELO +179. Unchanged in recent months: Headshots at 41%. Last 30 days: 42 matches, win rate 67%, net ELO +188.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.