1Anko1

KR
107 matches tracked
Last updated:

How does 1Anko1 play?

Rating 1.27 (from 16 matches) K/R 0.90 ADR 94.5 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.55 ConsistencyShare of matches with at least a normal rating (0.90 and up). 69%
Rating spread from 16 matches
outstanding 1.80 and up 19% strong 1.30 to 1.79 25% good 1.10 to 1.29 6% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 13%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average. More damage per round than the level 7 average.
Multi-killsEntryDamage
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 15%+5.0 pp better than 96%
Opening duels won 54%+4 pp better than 83%

Clutch

Average
Last one alive
Clutch 1v1 won 28%−11 pp better than 9%
Clutch 1v2 won 27%+6 pp better than 83%
Clutch kills per match 1.6−0.1 better than 49%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 61%+15 pp better than 99%
AWP share of kills 10%0 pp level
K/D 1.18+0.19 better than 96%
Pistol kills per match 3.0
Knife kills 7 in 107 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.0%+3.0 pp better than 97%
Rounds with 3K 6.3%+2.4 pp better than 99%
MVPs per match 2.9+0.7 better than 98%
4Ks and aces 38x 4K, 3 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 2.5−1.7 better than 11%
Enemies flashed per round 0.26−0.01 better than 51%
Rounds with a death 76%+3.0 pp better than 16%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.85
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.93.

Patterns

From the last 107 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −4 ELO
33 matches · 52% wins
In match 2 of the day +28 ELO
25 matches · 36% wins

1Anko1 loses the most ELO on Mirage: −4 ELO, 52% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.34 · Mirage
  2. Most kills in a match: 33 · Cache
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
52% better than 56%
0.92 better than 98%
96.0 better than 98%
1.03–
56% of 187 duels better than 82%
24% of 21 situations better than 14%
Nuke21
43% better than 22%
0.99 better than 99%
102.3 better than 99%
1.60–
58% of 106 duels better than 80%
15% of 13 situations better than 5%
Anubis17
29% better than 3%
0.74 better than 64%
79.4 better than 53%
1.18–
50% of 102 duels better than 57%
0% of 4 situations better than 1%
Dust 216
63% better than 89%
0.88 better than 97%
93.3 better than 96%
1.27–
46% of 109 duels better than 30%
40% of 10 situations better than 57%
Ancient12
58% –
0.92 –
96.0 –
1.16–
62% of 68 duels –
38% of 13 situations –
Cache5
60% –
0.96 –
105.0 –
1.49–
58% of 26 duels –
0% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How 1Anko1 plays

Across 107 matches 1Anko1 averages K/R 0.90 and ADR 94.5; the rating across the 16 rated matches is 1.27. Biggest strength: Damage per round (ADR) at 94.5. That is better than 99% of players on level 7. Most room to improve: Clutch 1v1 won at 28%. That is better than only 9% of players on level 7. On average 19.3 kills per match, 61% of them headshots. The strongest map is Dust 2 with a 63% win rate in 16 matches. In 8 of 16 matches the rating was 1.10 or higher (50%), in 5 it was below 0.90. In 106 matches with detailed stats: 38 4Ks and 3 aces. Best month by rating: September 2026 at 1.27. 1Anko1 loses the most ELO on Mirage (−4 ELO, win rate 52%). Things go best on Nuke (+6 ELO, win rate 43%). Last 30 days: 7 matches, win rate 71%, ELO balance +29.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.