15mikan71

Ukraine
117 matches tracked 20 matches in 30 days
Last updated:

How does 15mikan71 play?

Rating 1.08 K/R 0.77 ADR 81.9 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 116 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 26% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
AWPerEntryClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (50%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 60%+10 pp · Ø 50% better than 98%

Clutch

Strength
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so clearly above the average (0.99).

Headshot rate 45%−2 pp · Ø 47% better than 35%
AWP share of kills 46%+35 pp · Ø 11% better than 99%
K/D 1.09+0.10 · Ø 0.99 better than 80%
Pistol kills per match 3.2
Knife kills 2 in 116 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.1%).

2K rounds 16.2%+3.1 pp · Ø 13.1% better than 98%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 82%
MVPs per match 2.8+0.6 · Ø 2.2 better than 95%
4Ks and aces 16x 4K, 0 aces in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.27).

Utility hit rate 38%+2 pp · Ø 36% better than 73%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.13−0.14 · Ø 0.27 better than 14%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.08, Rating +0.09, ADR +6.9, Win rate +13 pp, ELO +344
= Stayed the same
Headshots at 45%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.86. Last 3 months: 0.80 (at the start 0.72). Clearly above the average (0.72).

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −29 ELO
31 matches · 48% win rate
Between 12:00 and 18:00 +7 ELO, win rate 30%

15mikan71 loses the most ELO on Dust 2: −29 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Longest win streak: 4 wins in a row · Nuke
  3. Highest rating in a match: 2.17 · Ancient

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 231
48% better than 41%
0.74 better than 57%
86.2 better than 80%
1.05 better than 63%
61% of 189 duels better than 95%
41% of 22 situations better than 55%
Mirage28
50% right on the average
0.84 better than 92%
84.7 better than 75%
1.19 better than 94%
57% of 138 duels better than 83%
45% of 22 situations better than 71%
Inferno17
53% better than 56%
0.87 better than 95%
86.0 better than 82%
1.22 better than 94%
63% of 92 duels better than 94%
61% of 18 situations better than 91%
Ancient14
36% -
0.71 -
73.4 -
0.98-
55% of 51 duels -
57% of 7 situations -
Anubis9
33% -
0.78 -
82.5 -
1.04-
69% of 45 duels -
33% of 9 situations -
Cache5
20% -
0.73 -
75.9 -
0.92-
58% of 19 duels -
33% of 3 situations -
Nuke5
20% -
0.75 -
76.8 -
1.00-
68% of 19 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 15mikan71 plays

Across 116 matches 15mikan71 averages K/R 0.77, ADR 81.9 and a rating of 1.08. Biggest strength: Opening duels won at 60%, better than 98% of level 8 players. Averages 17.4 kills per match with 45% headshots. The strongest map is Inferno with a 53% win rate in 17 matches. In 52 of 116 matches the rating was 1.10 or higher (45%), in 38 it was below 0.90. In 70 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: September 2026 at 1.15. 15mikan71 loses the most ELO on Dust 2 (−29 ELO, win rate 48%). Things go best on Mirage (+34 ELO, win rate 50%). From match no. 5 of the day on, things go best: 55% win rate, +29 ELO. Improved over the last three months: K/R +0.08, Rating +0.09, ADR +6.9, Win rate +13 pp, ELO +344. Unchanged in recent months: Headshots at 45%. Last 30 days: 20 matches, win rate 45%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.