124052139502

Russia
157 matches tracked
Last updated:

How does 124052139502 play?

Rating 1.07 K/R 0.76 ADR 82.9 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 157 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 3 average. More first kills per match than the level 3 average. Higher headshot rate than the level 3 average.
ClutcherEntryHeadshots
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

Level 3

Compared with 772 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 20% of rounds and so well above the average (9%).

Rounds with first kill 20%+11 pp · Ø 9% better than 99%
Opening duels won 51%+4 pp · Ø 47% better than 80%

Clutch

Strength
Last one alive

2.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 51%+13 pp · Ø 38% better than 97%
Clutch 1v2 won 29%+9 pp · Ø 20% better than 91%
Clutch kills per match 2.8+1.2 · Ø 1.6 better than 99%

Weapons and aim

Strength
Where do the kills come from?

58% headshots and so well above the average (41%).

Headshot rate 58%+17 pp · Ø 41% better than 99%
AWP share of kills 18%+6 pp · Ø 12% better than 79%
K/D 1.07+0.13 · Ø 0.94 better than 94%
Pistol kills per match 3.4
Knife kills 23 in 157 matches

Impact

Strength
Damage and big rounds

3.6 MVPs per match and so well above the average (2.0).

2K rounds 13.1%+0.6 pp · Ø 12.5% better than 72%
3K rounds 4.5%+1.0 pp · Ø 3.5% better than 89%
MVPs per match 3.6+1.6 · Ø 2.0 better than 99%
4Ks and aces 18x 4K, 7 aces in 141 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 28%
Utility damage per round 3.9+0.2 · Ø 3.7 better than 58%
Enemies flashed per round 0.34+0.11 · Ø 0.23 better than 76%
Deaths per round 71%−2 pp · Ø 73% better than 83%

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −23 ELO
20 matches · 45% win rate
Between 0:00 and 6:00 −23 ELO, win rate 41%

124052139502 loses the most ELO in match 1 of the day: −23 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.63 · Inferno
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
52% better than 63%
0.78 better than 90%
84.6 better than 89%
1.08 better than 91%
51% of 357 duels better than 68%
52% of 25 situations better than 87%
Ancient25
44% better than 31%
0.83 better than 97%
91.6 better than 98%
1.10 better than 94%
49% of 188 duels better than 59%
50% of 14 situations better than 82%
Anubis19
53% better than 62%
0.71 better than 63%
79.1 better than 63%
0.97 better than 59%
46% of 122 duels better than 37%
0% of 3 situations better than 1%
Inferno16
69% better than 94%
0.87 better than 99%
95.8 better than 99%
1.25 better than 99%
58% of 128 duels better than 94%
25% of 4 situations better than 23%
Nuke11
36% -
0.80 -
86.1 -
1.14-
43% of 87 duels -
50% of 12 situations -
Dust 29
44% -
0.79 -
79.0 -
1.08-
61% of 44 duels -
33% of 12 situations -
Aim_map_faceit3
67% -
0.60 -
66.8 -
0.99-
60% of 55 duels -
60% of 55 situations -
Usp_containment3
33% -
0.47 -
56.6 -
0.78-
47% of 57 duels -
47% of 57 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 124052139502 plays

Across 157 matches 124052139502 averages K/R 0.76, ADR 82.9 and a rating of 1.07. Biggest strength: Headshot rate at 58%, better than 99% of level 3 players. Averages 16.6 kills per match with 58% headshots. The strongest map is Inferno with a 69% win rate in 16 matches. In 66 of 157 matches the rating was 1.10 or higher (42%), in 50 it was below 0.90. In 141 matches with detailed stats: 18 4Ks and 7 aces. 124052139502 loses the most ELO in match 1 of the day (−23 ELO, win rate 45%). Things go best on Mirage (+11 ELO, win rate 52%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.