1234569

Poland
81 matches tracked 16 matches in 30 days
ELO ▼ 79
2,425
30-day peak: 2,541
Rank EU
#67,683
Poland #3,334 in Poland
Last updated:

How does 1234569 play?

Rating 1.12 K/R 0.81 ADR 85.8 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 81 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 27% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 10%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 55%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.13+0.10 · Ø 1.03 better than 78%
Pistol kills per match 2.6

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.4%).

2K rounds 16.2%+2.8 pp · Ø 13.4% better than 94%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 91%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 10x 4K, 0 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 24%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether 1234569 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 71 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.79
JulAugSepOct

Best month: September 2026 with 0.84.

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −15 ELO
27 matches · 56% win rate

1234569 loses the most ELO on Mirage: −15 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Ancient
  2. Most kills in a match: 38 · Ancient
  3. Longest win streak: 6 wins in a row · Cache

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
56% better than 67%
0.82 better than 81%
87.8 better than 80%
1.09 better than 67%
54% of 89 duels better than 66%
47% of 15 situations better than 77%
Dust 217
41% better than 15%
0.80 better than 76%
86.0 better than 73%
1.14 better than 79%
48% of 63 duels better than 30%
50% of 8 situations better than 83%
Ancient15
40% better than 14%
0.86 better than 92%
87.7 better than 79%
1.22 better than 93%
52% of 58 duels right on the average
0% of 4 situations better than 1%
Cache10
60% -
0.82 -
85.6 -
1.15-
60% of 30 duels -
0% of 5 situations -
Nuke8
25% -
0.82 -
83.1 -
1.12-
42% of 24 duels -
33% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1234569 plays

Across 81 matches 1234569 averages K/R 0.81, ADR 85.8 and a rating of 1.12. Biggest strength: 3K rounds at 5.6%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 17.9 kills per match with 51% headshots. The strongest map is Cache with a 60% win rate in 10 matches. In 40 of 81 matches the rating was 1.10 or higher (49%), in 23 it was below 0.90. In 71 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: September 2026 at 1.17. 1234569 loses the most ELO on Mirage (−15 ELO, win rate 56%). Things go best in match 2 of the day (−2 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, −2 ELO. Last 30 days: 16 matches, win rate 38%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.