123452313

Russia
On FACEIT since 2025 143 matches tracked
Last updated:

How does 123452313 play?

Rating 0.87 K/R 0.66 ADR 77.5 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 38%
Rating distribution from 143 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 14% weak 0.75 to 0.89 20% very weak below 0.75 41%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Weakness
Last one alive

0.8 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 19%
Clutch kills per match 0.8−0.9 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.84 K/D and so clearly below the average (0.99).

Headshot rate 53%+6 pp · Ø 47% better than 80%
AWP share of kills 5%−6 pp · Ø 11% better than 31%
K/D 0.84−0.15 · Ø 0.99 better than 4%
Pistol kills per match 2.3
Knife kills 5 in 143 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 12.8%−0.3 pp · Ø 13.1% better than 40%
3K rounds 2.9%−1.0 pp · Ø 3.9% better than 9%
MVPs per match 1.8−0.4 · Ø 2.2 better than 8%
4Ks and aces 10x 4K, 1 ace in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 23%
Enemies flashed per round 0.21−0.06 · Ø 0.27 better than 35%
Deaths per round 79%+6 pp · Ø 73% better than 3%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.67, Rating at 0.88, ADR at 77.9
▼ Got worse
Win rate −6 pp, ELO −176

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: June 2026 with 0.70. Last 3 months: 0.67 (at the start 0.64). Slightly below the average (0.72).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −21 ELO
70 matches · 41% win rate
On Mirage −19 ELO
49 matches · 61% win rate
On Fridays −50 ELO, win rate 33%

123452313 loses the most ELO from match 5 of the day: −21 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Longest win streak: 4 wins in a row · Anubis
  3. Highest rating in a match: 2.20 · Mirage

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
61% better than 84%
0.68 better than 27%
79.6 better than 51%
0.92 better than 19%
49% of 294 duels better than 41%
43% of 21 situations better than 64%
Dust 236
50% right on the average
0.64 better than 13%
73.1 better than 17%
0.84 better than 5%
48% of 197 duels better than 36%
25% of 8 situations better than 16%
Anubis25
52% better than 57%
0.63 better than 11%
78.9 better than 43%
0.84 better than 6%
42% of 158 duels better than 12%
27% of 11 situations better than 21%
Ancient19
37% better than 12%
0.69 better than 25%
79.4 better than 40%
0.90 better than 14%
43% of 115 duels better than 11%
63% of 8 situations better than 95%
Nuke7
57% -
0.61 -
73.2 -
0.75-
37% of 35 duels -
0% of 3 situations -
Inferno4
25% -
0.61 -
75.4 -
0.80-
50% of 28 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 123452313 plays

Across 143 matches 123452313 averages K/R 0.66, ADR 77.5 and a rating of 0.87. Biggest strength: Rounds with first kill at 14%, better than 92% of level 8 players. Most room to improve: Deaths per round at 79%, better than only 3% of level 8 players. Averages 14.3 kills per match with 53% headshots. The strongest map is Mirage with a 61% win rate in 49 matches. In 35 of 143 matches the rating was 1.10 or higher (24%), in 88 it was below 0.90. In 100 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: June 2026 at 0.96. 123452313 loses the most ELO from match 5 of the day (−21 ELO, win rate 41%). Things go best on Anubis (+23 ELO, win rate 52%). Match no. 1 of the day goes best: 71% win rate, −2 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −6 pp, ELO −176. Unchanged in recent months: K/R at 0.67, Rating at 0.88, ADR at 77.9. Last 30 days: 3 matches, win rate 33%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.