111osek

Poland
On FACEIT since 2022 258 matches tracked 100 matches in 30 days
ELO ▼ 29
2,588
30-day peak: 2,769
Rank EU
#34,888
Poland #1,809 in Poland
Last updated:

How does 111osek play?

Rating 0.96 K/R 0.69 ADR 77.5 from 258 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 258 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 22% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 49%−3 pp · Ø 52% better than 26%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 65%
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 0.95−0.09 · Ø 1.04 better than 15%
Pistol kills per match 2.5
Zeus kills1 in 258 matches
Knife kills 8 in 258 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.2%).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 18%
3K rounds 2.9%−1.3 pp · Ø 4.2% better than 6%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 46x 4K, 2 aces in 258 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 5.2+1.1 · Ø 4.1 better than 79%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 35%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether 111osek is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 258 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: August 2026 with 0.72.

Patterns

From the last 258 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −59 ELO
48 matches · 44% win rate
On Dust 2 −23 ELO
28 matches · 50% win rate
Between 0:00 and 6:00 −30 ELO, win rate 44%
On Wednesdays −1 ELO, win rate 40%

111osek loses the most ELO on Anubis: −59 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Ancient
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 42 · Mirage

Maps in detail

from the last 258 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
49% better than 34%
0.67 better than 15%
76.1 better than 23%
0.91 better than 10%
50% of 303 duels better than 39%
41% of 39 situations better than 57%
Ancient67
58% better than 66%
0.73 better than 37%
83.8 better than 55%
1.03 better than 43%
53% of 325 duels right on the average
47% of 36 situations better than 74%
Anubis48
44% better than 22%
0.70 better than 26%
78.7 better than 35%
0.96 better than 21%
48% of 185 duels better than 27%
39% of 23 situations better than 49%
Dust 228
50% better than 40%
0.63 better than 6%
72.9 better than 11%
0.86 better than 3%
40% of 113 duels better than 5%
27% of 11 situations better than 19%
Nuke28
50% better than 36%
0.71 better than 26%
74.8 better than 15%
1.01 better than 34%
49% of 124 duels better than 30%
56% of 25 situations better than 84%
Cache6
67% -
0.67 -
73.0 -
0.98-
38% of 24 duels -
67% of 3 situations -
Aim_map_faceit3
67% -
0.56 -
70.8 -
0.93-
56% of 66 duels -
56% of 66 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 111osek plays

Across 258 matches 111osek averages K/R 0.69, ADR 77.5 and a rating of 0.96. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 14.7 kills per match with 53% headshots. The strongest map is Ancient with a 58% win rate in 67 matches. In 78 of 258 matches the rating was 1.10 or higher (30%), in 123 it was below 0.90. In 258 matches with detailed stats: 46 4Ks and 2 aces. Best month by rating: August 2026 at 1.00. 111osek loses the most ELO on Anubis (−59 ELO, win rate 44%). Things go best on Ancient (+246 ELO, win rate 58%). Match no. 2 of the day goes best: 57% win rate, +36 ELO. Last 30 days: 100 matches, win rate 48%, net ELO +42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.