10legenda_06
How does 10legenda_06 play?
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 12% of rounds and so well above the average (10%).
Clutch
Average21% of 1v1s won and so well below the average (39%).
Weapons and aim
Average0.96 K/D and so slightly below the average (1.03).
Impact
Average2.2 MVPs per match and so slightly below the average (2.3).
Utility and deaths
AverageDied in 78% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: August 2026 with 0.87.
Rating, 1.00 is an average match
Best month: August 2026 with 1.19.
Damage per round (ADR)
Best month: August 2026 with 92.0.
Share of headshot kills
Best month: October 2026 with 57%.
Matches won (win rate)
Best month: August 2026 with 55%.
Best month: September 2026 with 2,432.
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 17%.
Patterns
From the last 78 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
10legenda_06 loses the most ELO in match 1 of the day: +25 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 32 · Mirage
- Longest win streak: 5 wins in a row · Cache
- Highest rating in a match: 1.87 · Mirage
Maps in detail
from the last 78 matchesCompared with players on the same level who have at least 15 matches on the map.
How 10legenda_06 plays
Across 78 matches 10legenda_06 averages K/R 0.75, ADR 82.2 and a rating of 1.02. Most room to improve: Clutch 1v1 won at 21%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 54% headshots. The strongest map is Mirage with a 59% win rate in 32 matches. In 29 of 78 matches the rating was 1.10 or higher (37%), in 33 it was below 0.90. In 78 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: August 2026 at 1.19. 10legenda_06 loses the most ELO in match 1 of the day (+25 ELO, win rate 40%). Things go best on Mirage (+25 ELO, win rate 59%). Last 30 days: 27 matches, win rate 48%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.