0z_mrak

Belarus
On FACEIT since 2016 195 matches tracked 66 matches in 30 days
ELO ▲ 35
2,892
30-day peak: 3,010
Rank EU ▼ 4,187 places
#12,532
Belarus #315 in Belarus
30 days · prev. #8,345 · best #7,664
Last updated:

How does 0z_mrak play?

Rating 1.17 K/R 0.84 ADR 91.1 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 195 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 8%
Player type
Deals serious damage
More damage per round than the level 10 · 2,750-2,999 ELO average.
Damage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

62% of opening duels won and so well above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 62%+10 pp · Ø 52% better than 97%

Clutch

Average
Last one alive

42% of 1v1s won and so just above the average (41%).

Clutch 1v1 won 42%+1 pp · Ø 41% better than 67%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.05).

Headshot rate 50%−2 pp · Ø 52% better than 39%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.19+0.14 · Ø 1.05 better than 84%
Pistol kills per match 3.6
Knife kills 1 in 195 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.6%).

2K rounds 16.1%+2.5 pp · Ø 13.6% better than 92%
3K rounds 4.5%+0.2 pp · Ø 4.3% better than 60%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 33x 4K, 0 aces in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.31).

Utility hit rate 37%+3 pp · Ø 34% better than 70%
Utility damage per round 3.9−0.1 · Ø 4.0 better than 50%
Enemies flashed per round 0.18−0.13 · Ø 0.31 better than 14%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +5 pp, Win rate +3 pp, ELO +158
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.09, ADR −7.3

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: July 2026 with 0.89. Last 3 months: 0.81 (at the start 0.89). Clearly above the average (0.75).

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −90 ELO
67 matches · 51% win rate
On Anubis −30 ELO
31 matches · 71% win rate
Between 12:00 and 18:00 −55 ELO, win rate 39%
On Saturdays −85 ELO, win rate 47%

0z_mrak loses the most ELO on Mirage: −90 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 39 · Dust 2
  3. Highest rating in a match: 2.29 · Dust 2

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
51% better than 40%
0.83 better than 81%
90.9 better than 87%
1.15 better than 79%
62% of 197 duels better than 94%
30% of 43 situations better than 24%
Dust 252
56% better than 60%
0.86 better than 89%
94.2 better than 93%
1.21 better than 87%
60% of 215 duels better than 87%
38% of 26 situations right on the average
Anubis31
71% better than 94%
0.83 better than 82%
89.9 better than 86%
1.18 better than 84%
72% of 118 duels better than 99%
64% of 25 situations better than 94%
Inferno19
26% better than 1%
0.84 better than 72%
90.1 better than 72%
1.15 better than 59%
65% of 66 duels better than 92%
23% of 13 situations better than 16%
Ancient11
45% -
0.77 -
81.8 -
1.07-
41% of 22 duels -
83% of 6 situations -
Cache9
56% -
0.89 -
91.9 -
1.23-
52% of 46 duels -
30% of 10 situations -
Nuke6
33% -
0.81 -
89.8 -
1.10-
57% of 21 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 0z_mrak plays

Across 195 matches 0z_mrak averages K/R 0.84, ADR 91.1 and a rating of 1.17. Biggest strength: Opening duels won at 62%, better than 97% of level 10 · 2,750-2,999 ELO players. Averages 18.2 kills per match with 50% headshots. The strongest map is Anubis with a 71% win rate in 31 matches. In 102 of 195 matches the rating was 1.10 or higher (52%), in 41 it was below 0.90. In 132 matches with detailed stats: 33 4Ks and 0 aces. Best month by rating: July 2026 at 1.23. 0z_mrak loses the most ELO on Mirage (−90 ELO, win rate 51%). Things go best on Dust 2 (+26 ELO, win rate 56%). Match no. 2 of the day goes best: 58% win rate, −8 ELO. Improved over the last three months: Headshots +5 pp, Win rate +3 pp, ELO +158. Got weaker: K/R −0.08, Rating −0.09, ADR −7.3. Last 30 days: 66 matches, win rate 53%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.