0xleyko
How does 0xleyko play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.74. Last 3 months: 0.68 (at the start 0.69).
Rating, 1.00 is an average match
Best month: September 2026 with 1.09.
Damage per round (ADR)
Best month: September 2026 with 78.6. Last 3 months: 73.3 (at the start 73.7).
Share of headshot kills
Best month: September 2026 with 55%. Last 3 months: 53% (at the start 51%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 48% (at the start 56%).
Best month: August 2026 with 2,083. Last 3 months: 1,960 (at the start 1,939).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 44%.
Patterns
From the last 271 matches, each row based on 20+ matches.Where does the ELO go?
0xleyko loses the most ELO on Dust 2: −139 ELO, 46% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.81 · Dust 2
- Most kills in a match: 36 · Cache
- Longest win streak: 8 wins in a row · Dust 2
Maps in detail
from the last 271 matchesCompared with players on the same level who have at least 15 matches on the map.
How 0xleyko plays
Across 271 matches 0xleyko averages K/R 0.68 and ADR 73.4; the rating across the 126 rated matches is 1.04. Biggest strength: Headshot rate at 53%. That is better than 78% of players on level 9. Most room to improve: Opening duels won at 45%. That is better than only 11% of players on level 9. On average 14.9 kills per match, 53% of them headshots. The strongest map is Nuke with a 57% win rate in 28 matches. In 54 of 126 matches the rating was 1.10 or higher (43%), in 48 it was below 0.90. In 193 matches with detailed stats: 29 4Ks and 1 aces. Best month by rating: September 2026 at 1.09. 0xleyko loses the most ELO on Dust 2 (−139 ELO, win rate 46%). Things go best on Mirage (+237 ELO, win rate 56%). Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.68, ADR at 73.3, ELO at 1,960. Last 30 days: 125 matches, win rate 54%, ELO balance +489.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.