0ka1to

Russia
On FACEIT since 2018 131 matches tracked 22 matches in 30 days
Last updated:

How does 0ka1to play?

Rating 1.14 (from 81 matches) K/R 0.79 ADR 83.9 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 81 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 28% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 7% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (22 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Strength
Last one alive

53% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 53%+14 pp · Ø 39% better than 98%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.13+0.10 · Ø 1.03 better than 77%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 53%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 76%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 4x 4K, 0 aces in 22 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 23%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.76, Win rate at 59%
▼ Got worse
Rating −0.10, ADR −5.9, Headshots −2 pp

Oct 2026 compared with Mar to Jul 2026.

Kills per round (K/R)

0.76
MarAprMayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.76 (at the start 0.79). Just above the average (0.74).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Wednesdays ±0 ELO, win rate 38%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.66 · Dust 2

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
62% better than 83%
0.78 better than 67%
81.7 better than 53%
1.11 better than 71%
43% of 114 duels better than 12%
52% of 21 situations better than 85%
Ancient29
48% better than 36%
0.83 better than 84%
91.0 better than 87%
1.24 better than 91%
50% of 76 duels better than 40%
71% of 7 situations better than 98%
Anubis24
75% better than 98%
0.83 better than 83%
86.4 better than 74%
1.30 better than 97%
62% of 81 duels better than 92%
64% of 11 situations better than 94%
Mirage18
50% better than 42%
0.73 better than 42%
78.6 better than 36%
1.00 better than 37%
49% of 82 duels better than 36%
42% of 12 situations better than 62%
Nuke12
50% -
0.76 -
84.1 -
1.10-
50% of 18 duels -
-
Inferno8
63% -
0.76 -
81.7 -
1.06-
50% of 24 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 0ka1to plays

Across 131 matches 0ka1to averages K/R 0.79 and ADR 83.9; the rating across the 81 rated matches is 1.14. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 46%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 44% headshots. The strongest map is Anubis with a 75% win rate in 24 matches. In 40 of 81 matches the rating was 1.10 or higher (49%), in 20 it was below 0.90. In 22 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: July 2026 at 1.17. Things go best from match 5 of the day (±0 ELO, win rate 70%). From match no. 5 of the day on, things go best: 70% win rate. Got weaker: Rating −0.10, ADR −5.9, Headshots −2 pp. Unchanged in recent months: K/R at 0.76, Win rate at 59%. Last 30 days: 22 matches, win rate 59%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.