0_HuBaBuBa_0

Turkmenistan
On FACEIT since 2024 181 matches tracked 120 matches in 30 days
ELO ▲ 356
2,107
30-day peak: 2,107
Rank EU
#178,547
Turkmenistan #93 in Turkmenistan
Last updated:

How does 0_HuBaBuBa_0 play?

Rating 1.01 K/R 0.74 ADR 80.5 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 181 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 23%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 78%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.99−0.03 · Ø 1.02 better than 36%
Pistol kills per match 3.3
Knife kills 5 in 181 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.4%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 64%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 26x 4K, 5 aces in 174 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 63%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 46%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether 0_HuBaBuBa_0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 174 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.69
JulAugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −21 ELO
37 matches · 43% win rate
In match 2 of the day +8 ELO
24 matches · 42% win rate
Between 6:00 and 12:00 +34 ELO, win rate 39%
On Wednesdays ±0 ELO, win rate 43%

0_HuBaBuBa_0 loses the most ELO on Anubis: −21 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Nuke
  2. Most kills in a match: 39 · Inferno
  3. Highest rating in a match: 2.04 · Dust 2

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
50% better than 45%
0.76 better than 61%
82.0 better than 57%
1.06 better than 60%
46% of 231 duels better than 22%
32% of 41 situations better than 34%
Anubis37
43% better than 24%
0.72 better than 41%
81.7 better than 57%
0.97 better than 30%
49% of 196 duels better than 39%
46% of 24 situations better than 71%
Ancient23
61% better than 77%
0.73 better than 43%
79.8 better than 40%
1.02 better than 46%
48% of 132 duels better than 29%
50% of 14 situations better than 78%
Inferno15
60% better than 73%
0.74 better than 47%
84.2 better than 67%
1.04 better than 44%
55% of 74 duels better than 65%
36% of 11 situations better than 41%
Mirage15
40% better than 14%
0.69 better than 25%
72.6 better than 13%
0.92 better than 15%
51% of 63 duels right on the average
33% of 12 situations better than 36%
Nuke10
50% -
0.71 -
79.5 -
0.94-
44% of 39 duels -
75% of 4 situations -
Cache8
38% -
0.66 -
69.9 -
0.92-
48% of 27 duels -
33% of 6 situations -
Vertigo5
60% -
0.79 -
85.1 -
1.06-
58% of 33 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 0_HuBaBuBa_0 plays

Across 181 matches 0_HuBaBuBa_0 averages K/R 0.74, ADR 80.5 and a rating of 1.01. Biggest strength: Headshot rate at 54%, better than 78% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 48%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 54% headshots. The strongest map is Ancient with a 61% win rate in 23 matches. In 63 of 181 matches the rating was 1.10 or higher (35%), in 70 it was below 0.90. In 174 matches with detailed stats: 26 4Ks and 5 aces. Best month by rating: September 2026 at 1.08. 0_HuBaBuBa_0 loses the most ELO on Anubis (−21 ELO, win rate 43%). Things go best on Ancient (+34 ELO, win rate 61%). Last 30 days: 120 matches, win rate 51%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.