0LeNa_CaT

Russia
On FACEIT since 2024 259 matches tracked 28 matches in 30 days
ELO ▼ 98
2,422
30-day peak: 2,550
Rank EU
#68,294
Russia #19,657 in Russia
Last updated:

How does 0LeNa_CaT play?

Rating 0.99 K/R 0.77 ADR 84.6 from 259 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 259 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 31%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
EntryMulti-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

0.6 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 91%
Clutch kills per match 0.6−1.1 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 0.92−0.11 · Ø 1.03 better than 10%
Pistol kills per match 2.8
Knife kills 7 in 259 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 70%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 85%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 50x 4K, 6 aces in 190 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.6 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 1.6−2.6 · Ø 4.2 better than 1%
Enemies flashed per round 0.08−0.22 · Ø 0.30 better than 3%
Deaths per round 83%+11 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.13, Rating +0.19, ADR +11.6, Win rate +8 pp, ELO +101
= Stayed the same
Headshots at 52%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.79 (at the start 0.66). Clearly above the average (0.74).

Patterns

From the last 259 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 6:00 and 12:00 ±0 ELO, win rate 35%
On Saturdays −60 ELO, win rate 41%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Ancient
  2. Highest rating in a match: 2.30 · Anubis
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 259 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
44% better than 21%
0.76 better than 57%
84.9 better than 67%
0.99 better than 34%
47% of 635 duels better than 25%
31% of 26 situations better than 28%
Ancient59
54% better than 57%
0.80 better than 74%
87.6 better than 79%
1.04 right on the average
52% of 455 duels right on the average
40% of 25 situations better than 57%
Anubis56
46% better than 29%
0.73 better than 41%
82.7 better than 58%
0.93 better than 13%
46% of 452 duels better than 18%
33% of 15 situations better than 42%
Nuke23
70% better than 90%
0.77 better than 54%
81.4 better than 44%
1.00 better than 34%
48% of 136 duels better than 23%
40% of 5 situations right on the average
Dust 214
43% -
0.80 -
85.6 -
1.03-
52% of 111 duels -
50% of 4 situations -
Cache7
43% -
0.81 -
88.2 -
1.07-
42% of 59 duels -
-
Inferno4
0% -
0.67 -
76.0 -
0.80-
48% of 31 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 0LeNa_CaT plays

Across 259 matches 0LeNa_CaT averages K/R 0.77, ADR 84.6 and a rating of 0.99. Biggest strength: Rounds with first kill at 17%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 1.6, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 52% headshots. The strongest map is Nuke with a 70% win rate in 23 matches. In 93 of 259 matches the rating was 1.10 or higher (36%), in 118 it was below 0.90. In 190 matches with detailed stats: 50 4Ks and 6 aces. Best month by rating: October 2026 at 1.10. Things go best on Ancient (+93 ELO, win rate 54%). Match no. 1 of the day goes best: 55% win rate, +29 ELO. Improved over the last three months: K/R +0.13, Rating +0.19, ADR +11.6, Win rate +8 pp, ELO +101. Unchanged in recent months: Headshots at 52%. Last 30 days: 28 matches, win rate 46%, net ELO +120.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.