09kdtalent

Poland
On FACEIT since 2019 207 matches tracked 58 matches in 30 days
ELO ▲ 60
2,105
30-day peak: 2,156
Rank EU
#178,648
Poland #9,916 in Poland
Last updated:

How does 09kdtalent play?

Rating 1.10 K/R 0.77 ADR 84.4 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 207 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (186 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.13+0.10 · Ø 1.03 better than 82%
Pistol kills per match 2.8
Knife kills 2 in 207 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 82%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 34x 4K, 3 aces in 186 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 37%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 47%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +7 pp, Win rate +15 pp, ELO +377
= Stayed the same
K/R at 0.78, Rating at 1.09, ADR at 84.7
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.83
AprMayJunJulAugSepOct

Best month: July 2026 with 0.89. Last 3 months: 0.78 (at the start 0.77). Slightly above the average (0.74).

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −65 ELO
49 matches · 33% win rate
On Anubis −57 ELO
69 matches · 39% win rate
Between 18:00 and 24:00 −17 ELO, win rate 40%

09kdtalent loses the most ELO from match 5 of the day: −65 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.35 · Inferno
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 55 · Mirage

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis69
39% better than 13%
0.83 better than 88%
92.5 better than 93%
1.16 better than 87%
62% of 277 duels better than 95%
36% of 61 situations better than 44%
Mirage49
49% better than 42%
0.77 better than 66%
83.2 better than 64%
1.09 better than 71%
55% of 200 duels better than 72%
44% of 34 situations better than 69%
Inferno32
41% better than 18%
0.74 better than 44%
77.5 better than 25%
1.06 better than 47%
54% of 125 duels better than 52%
48% of 25 situations better than 70%
Cache25
64% -
0.78 -
84.9 -
1.11-
57% of 127 duels -
38% of 21 situations -
Nuke21
48% better than 28%
0.69 better than 20%
73.9 better than 15%
0.98 better than 28%
49% of 57 duels better than 29%
50% of 10 situations better than 72%
Dust 25
60% -
0.66 -
72.2 -
1.06-
44% of 16 duels -
33% of 3 situations -
Ancient4
50% -
0.76 -
89.6 -
1.00-
59% of 17 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 09kdtalent plays

Across 207 matches 09kdtalent averages K/R 0.77, ADR 84.4 and a rating of 1.10. Biggest strength: Opening duels won at 57%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 44% headshots. The strongest map is Cache with a 64% win rate in 25 matches. In 101 of 207 matches the rating was 1.10 or higher (49%), in 63 it was below 0.90. In 186 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: July 2026 at 1.30. 09kdtalent loses the most ELO from match 5 of the day (−65 ELO, win rate 33%). Things go best in match 1 of the day (+108 ELO, win rate 52%). Match no. 2 of the day goes best: 59% win rate, +78 ELO. Improved over the last three months: Headshots +7 pp, Win rate +15 pp, ELO +377. Unchanged in recent months: K/R at 0.78, Rating at 1.09, ADR at 84.7. Last 30 days: 58 matches, win rate 53%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.