05190619

Russia
On FACEIT since 2023 194 matches tracked 83 matches in 30 days
Last updated:

How does 05190619 play?

Rating 1.07 (from 144 matches) K/R 0.74 ADR 79.0 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 144 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 18% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 19%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 29%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just below the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 23%+11 pp · Ø 12% better than 88%
K/D 1.03−0.01 · Ø 1.04 better than 43%
Pistol kills per match 3.5
Knife kills 1 in 194 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 68%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 17x 4K, 3 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 4.9+0.8 · Ø 4.1 better than 73%
Enemies flashed per round 0.42+0.12 · Ø 0.30 better than 81%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.07, ADR +5.6, Win rate +5 pp
= Stayed the same
Rating at 1.07, Headshots at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.79
MarAprMayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.76 (at the start 0.69). Just above the average (0.74).

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −50 ELO
41 matches · 49% win rate
On Ancient −2 ELO
22 matches · 55% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 47%
On Mondays −25 ELO, win rate 49%

05190619 loses the most ELO in match 1 of the day: −50 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Longest win streak: 8 wins in a row · Anubis
  3. Highest rating in a match: 2.45 · Mirage

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
60% better than 79%
0.77 better than 60%
81.5 better than 51%
1.13 better than 76%
52% of 203 duels right on the average
33% of 49 situations better than 32%
Dust 245
56% better than 61%
0.75 right on the average
79.5 better than 40%
1.15 better than 78%
50% of 156 duels better than 39%
32% of 31 situations better than 32%
Anubis25
52% better than 46%
0.75 right on the average
81.0 better than 47%
0.99 better than 30%
60% of 95 duels better than 88%
64% of 11 situations better than 93%
Ancient22
55% better than 55%
0.72 better than 33%
76.0 better than 18%
1.00 better than 33%
61% of 61 duels better than 90%
19% of 16 situations better than 8%
Inferno8
25% -
0.58 -
68.3 -
0.81-
49% of 39 duels -
67% of 3 situations -
Nuke8
50% -
0.57 -
62.2 -
0.73-
42% of 12 duels -
0% of 2 situations -
Cache4
50% -
0.73 -
74.6 -
1.04-
45% of 20 duels -
50% of 2 situations -
Overpass3
67% -
0.78 -
89.7 -
0.85-
38% of 13 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 05190619 plays

Across 194 matches 05190619 averages K/R 0.74 and ADR 79.0; the rating across the 144 rated matches is 1.07. Most room to improve: Utility hit rate at 31%, better than only 25% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 50% headshots. The strongest map is Mirage with a 60% win rate in 78 matches. In 67 of 144 matches the rating was 1.10 or higher (47%), in 50 it was below 0.90. In 108 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: October 2026 at 1.11. 05190619 loses the most ELO in match 1 of the day (−50 ELO, win rate 49%). Things go best from match 5 of the day (+57 ELO, win rate 66%). From match no. 5 of the day on, things go best: 66% win rate, +57 ELO. Improved over the last three months: K/R +0.07, ADR +5.6, Win rate +5 pp. Unchanged in recent months: Rating at 1.07, Headshots at 49%. Last 30 days: 83 matches, win rate 58%, net ELO +112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.