000_____000
How does 000_____000 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (52%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average50% headshots and so just below the average (51%).
Impact
Weakness2.0 MVPs per match and so well below the average (2.4).
Utility and deaths
AverageDied in 65% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageKills per round (K/R)
Best month: October 2026 with 0.74.
Rating, 1.00 is an average match
Best month: October 2026 with 1.08.
Damage per round (ADR)
Best month: October 2026 with 83.7.
Share of headshot kills
Best month: October 2026 with 51%.
Matches won (win rate)
Best month: October 2026 with 56%.
Best month: October 2026 with 2,407.
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 33%.
Patterns
From the last 63 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
000_____000 loses the most ELO on Dust 2: −26 ELO, 54% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Most kills in a match: 34 · Dust 2
- Highest rating in a match: 2.44 · Dust 2
Maps in detail
from the last 63 matchesCompared with players on the same level who have at least 15 matches on the map.
How 000_____000 plays
Across 63 matches 000_____000 averages K/R 0.69, ADR 77.2 and a rating of 1.01. Biggest strength: Deaths per round at just 65% (lower is better), better than 97% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 3.3%, better than only 12% of level 10 · 2,500-2,749 ELO players. Averages 14.6 kills per match with 50% headshots. The strongest map is Dust 2 with a 54% win rate in 24 matches. In 24 of 63 matches the rating was 1.10 or higher (38%), in 24 it was below 0.90. In 43 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: October 2026 at 1.08. 000_____000 loses the most ELO on Dust 2 (−26 ELO, win rate 54%). Last 30 days: 43 matches, win rate 56%, net ELO −26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.