-zeeqx
Name history of -zeeqx
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so right on the average (49%).
Clutch
Average46% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average55% headshots and so well above the average (48%).
Impact
AverageExactly 2 kills in 15.2% of rounds and so well above the average (12.8%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.80. Last 3 months: 0.76 (at the start 0.79). Clearly above the average (0.71).
Rating, 1.00 is an average match
Best month: August 2026 with 1.13. Last 3 months: 1.07 (at the start 1.06). Clearly above the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 84.0. Last 3 months: 80.3 (at the start 84.0). Just above the average (78.5).
Share of headshot kills
Best month: October 2026 with 61%. Last 3 months: 56% (at the start 52%). Well above the average (48%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 48% (at the start 53%). Slightly above the average (46%).
Best month: August 2026 with 1,751. Last 3 months: 1,629 (at the start 1,547).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 122 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-zeeqx loses the most ELO on Mirage: −22 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.95 · Mirage
- Longest win streak: 5 wins in a row · Ancient
- Most kills in a match: 36 · Mirage
Maps in detail
from the last 122 matchesCompared with players on the same level who have at least 15 matches on the map.
How -zeeqx plays
Across 122 matches -zeeqx averages K/R 0.77, ADR 81.3 and a rating of 1.06. Biggest strength: Headshot rate at 55%, better than 90% of level 8 players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 8 players. Averages 16.9 kills per match with 55% headshots. The strongest map is Ancient with a 69% win rate in 16 matches. In 56 of 122 matches the rating was 1.10 or higher (46%), in 42 it was below 0.90. In 83 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: August 2026 at 1.13. -zeeqx loses the most ELO on Mirage (−22 ELO, win rate 46%). Things go best on Anubis (+58 ELO, win rate 54%). Improved over the last three months: Headshots +4 pp, ELO +82. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.07, ADR at 80.3. Last 30 days: 16 matches, win rate 38%, net ELO −47.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.