-yandexbtw-

Russia
On FACEIT since 2021 306 matches tracked 184 matches in 30 days
ELO ▲ 119
2,989
30-day peak: 3,140
Rank EU ▲ 1,026 places
#8,723
Russia #2,495 in Russia
30 days · prev. #9,749 · best #8,615
Last updated:

How does -yandexbtw- play?

Rating 1.08 K/R 0.78 ADR 83.2 from 306 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 306 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average.
Entry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 46%+6 pp · Ø 40% better than 84%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just below the average (51%).

Headshot rate 50%−1 pp · Ø 51% better than 40%
AWP share of kills 16%+4 pp · Ø 12% better than 74%
K/D 1.09+0.04 · Ø 1.05 better than 58%
Pistol kills per match 3.0
Knife kills 5 in 306 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so slightly above the average (4.2%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 61%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 63%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 58x 4K, 7 aces in 306 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.0).

Utility hit rate 33%−1 pp · Ø 34% better than 40%
Utility damage per round 2.9−1.1 · Ø 4.0 better than 18%
Enemies flashed per round 0.22−0.09 · Ø 0.31 better than 24%
Deaths per round 72%+1 pp · Ø 71% better than 32%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether -yandexbtw- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 306 matches, all from the last 3 months.

Kills per round (K/R)

0.83
SepOct

Patterns

From the last 306 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −119 ELO
89 matches · 52% win rate
On Mirage −86 ELO
87 matches · 41% win rate
On Thursdays −120 ELO, win rate 41%

-yandexbtw- loses the most ELO on Dust 2: −119 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.47 · Dust 2
  2. Longest win streak: 8 wins in a row · Anubis
  3. Most kills in a match: 44 · Dust 2

Maps in detail

from the last 306 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 289
52% better than 43%
0.81 better than 75%
86.1 better than 72%
1.12 better than 68%
56% of 555 duels better than 71%
48% of 46 situations better than 75%
Mirage87
41% better than 9%
0.75 better than 47%
80.4 better than 41%
1.04 better than 44%
53% of 403 duels better than 55%
41% of 39 situations better than 58%
Ancient56
55% better than 53%
0.78 better than 63%
84.3 better than 61%
1.08 better than 60%
51% of 329 duels better than 43%
55% of 31 situations better than 86%
Anubis49
57% better than 61%
0.75 right on the average
80.2 better than 41%
1.05 better than 47%
47% of 232 duels better than 22%
40% of 20 situations better than 54%
Nuke25
48% better than 25%
0.82 better than 71%
84.7 better than 60%
1.14 better than 67%
53% of 128 duels right on the average
44% of 16 situations better than 62%

Compared with players on the same level who have at least 15 matches on the map.

How -yandexbtw- plays

Across 306 matches -yandexbtw- averages K/R 0.78, ADR 83.2 and a rating of 1.08. Biggest strength: Clutch 1v1 won at 46%, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 18% of level 10 · 2,750-2,999 ELO players. Averages 17.4 kills per match with 50% headshots. The strongest map is Anubis with a 57% win rate in 49 matches. In 133 of 306 matches the rating was 1.10 or higher (43%), in 94 it was below 0.90. In 306 matches with detailed stats: 58 4Ks and 7 aces. -yandexbtw- loses the most ELO on Dust 2 (−119 ELO, win rate 52%). Things go best on Ancient (+120 ELO, win rate 55%). Match no. 2 of the day goes best: 59% win rate, +18 ELO. Last 30 days: 184 matches, win rate 50%, net ELO −96.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.