-xaze
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (243 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so just above the average (51%).
Clutch
Average40% of 1v1s won and so just above the average (38%).
Weapons and aim
Average52% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.76. Last 3 months: 0.73 (at the start 0.75). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.05. Last 3 months: 1.01 (at the start 1.02). Just below the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 82.6. Last 3 months: 79.0 (at the start 82.4). Just below the average (80.4).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 52% (at the start 50%). Clearly above the average (49%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 51% (at the start 38%). Slightly above the average (49%).
Best month: October 2026 with 2,273. Last 3 months: 2,273 (at the start 2,016).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 342 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-xaze loses the most ELO on Dust 2: −57 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 34 · Nuke
- Highest rating in a match: 1.90 · Dust 2
Maps in detail
from the last 342 matchesCompared with players on the same level who have at least 15 matches on the map.
How -xaze plays
Across 342 matches -xaze averages K/R 0.74, ADR 79.8 and a rating of 1.01. Most room to improve: Utility hit rate at 31%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 52% headshots. The strongest map is Inferno with a 62% win rate in 21 matches. In 131 of 342 matches the rating was 1.10 or higher (38%), in 130 it was below 0.90. In 243 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. -xaze loses the most ELO on Dust 2 (−57 ELO, win rate 50%). Things go best on Inferno (+32 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +30 ELO. Improved over the last three months: Headshots +2 pp, Win rate +13 pp, ELO +257. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 79.0. Last 30 days: 75 matches, win rate 49%, net ELO +33.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.