-x1ve

Ukraine
On FACEIT since 2024 180 matches tracked 180 matches in 30 days
ELO ▼ 126
2,958
30-day peak: 3,206
Rank EU ▲ 37 places
#9,260
UA #504 in UA
30 days · prev. #9,297 · best #5,855
Last updated:

How does -x1ve play?

Rating 1.11 K/R 0.80 ADR 84.3 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 180 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Headshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 10,593 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 31%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 45%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (52%).

Headshot rate 62%+10 pp · Ø 52% better than 95%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.11+0.06 · Ø 1.05 better than 64%
Pistol kills per match 3.1
Knife kills 5 in 180 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.1%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 75%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 79%
MVPs per match 2.6+0.3 · Ø 2.3 better than 71%
4Ks and aces 39x 4K, 4 aces in 180 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 3.2−0.8 · Ø 4.0 better than 27%
Enemies flashed per round 0.40+0.08 · Ø 0.32 better than 77%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether -x1ve is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 180 matches, all from the last 3 months.

Kills per round (K/R)

0.81
SepOct

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −213 ELO
46 matches · 39% win rate
On Ancient −180 ELO
38 matches · 39% win rate
On Fridays −180 ELO, win rate 38%

-x1ve loses the most ELO on Dust 2: −213 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Dust 2
  2. Most kills in a match: 43 · Ancient
  3. Highest rating in a match: 2.28 · Cache

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
56% better than 62%
0.78 better than 61%
81.5 better than 47%
1.09 better than 62%
47% of 276 duels better than 21%
48% of 31 situations better than 78%
Dust 246
39% better than 9%
0.82 better than 79%
85.4 better than 69%
1.14 better than 74%
48% of 246 duels better than 27%
28% of 25 situations better than 22%
Ancient38
39% better than 10%
0.83 better than 81%
87.9 better than 76%
1.15 better than 79%
53% of 153 duels better than 54%
33% of 27 situations better than 37%
Anubis33
58% better than 64%
0.74 better than 45%
80.9 better than 46%
1.03 better than 42%
54% of 139 duels better than 61%
33% of 18 situations better than 37%
Cache9
78% -
0.80 -
86.5 -
1.16-
46% of 46 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -x1ve plays

Across 180 matches -x1ve averages K/R 0.80, ADR 84.3 and a rating of 1.11. Biggest strength: Headshot rate at 62%, better than 95% of level 10 · 2,750-2,999 ELO players. Averages 17.8 kills per match with 62% headshots. The strongest map is Anubis with a 58% win rate in 33 matches. In 86 of 180 matches the rating was 1.10 or higher (48%), in 53 it was below 0.90. In 180 matches with detailed stats: 39 4Ks and 4 aces. -x1ve loses the most ELO on Dust 2 (−213 ELO, win rate 39%). Things go best on Mirage (+207 ELO, win rate 56%). Match no. 4 of the day goes best: 62% win rate, +59 ELO. Last 30 days: 180 matches, win rate 49%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.