-w1nzero

United Kingdom
On FACEIT since 2021 198 matches tracked 109 matches in 30 days
ELO ▲ 364
2,142
30-day peak: 2,142
Rank EU
#160,442
United Kingdom #3,536 in United Kingdom
Last updated:

How does -w1nzero play?

Rating 1.19 K/R 0.85 ADR 91.4 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 198 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 27% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsDamageHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Strength
Where do the kills come from?

1.20 K/D and so clearly above the average (1.02).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 1.20+0.18 · Ø 1.02 better than 92%
Pistol kills per match 3.4
Knife kills 3 in 198 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.1%).

2K rounds 15.2%+1.9 pp · Ø 13.3% better than 87%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 95%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 55x 4K, 11 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 68%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 54%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -w1nzero is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 188 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.83
JunJulAugSepOct

Best month: September 2026 with 0.96.

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +30 ELO
22 matches · 41% win rate
In match 1 of the day +49 ELO
31 matches · 42% win rate
Between 0:00 and 6:00 +13 ELO, win rate 32%
On Wednesdays +14 ELO, win rate 32%

-w1nzero loses the most ELO in match 4 of the day: +30 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.94 · Mirage
  2. Most kills in a match: 37 · Anubis
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
51% better than 48%
0.82 better than 82%
88.9 better than 84%
1.13 better than 79%
55% of 343 duels better than 71%
43% of 49 situations better than 66%
Mirage64
58% better than 74%
0.86 better than 92%
92.5 better than 93%
1.21 better than 93%
53% of 307 duels better than 64%
42% of 38 situations better than 60%
Ancient24
50% better than 45%
0.88 better than 95%
93.4 better than 94%
1.27 better than 98%
53% of 95 duels better than 60%
19% of 16 situations better than 9%
Anubis19
47% better than 32%
0.88 better than 95%
94.2 better than 95%
1.26 better than 97%
51% of 77 duels right on the average
23% of 13 situations better than 18%
Nuke9
22% -
0.87 -
86.1 -
1.23-
44% of 34 duels -
17% of 6 situations -
Inferno8
50% -
0.95 -
102.1 -
1.33-
51% of 37 duels -
0% of 4 situations -
Cache6
33% -
0.86 -
92.7 -
1.22-
62% of 34 duels -
67% of 3 situations -
Vertigo3
33% -
0.55 -
72.2 -
0.77-
40% of 10 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -w1nzero plays

Across 198 matches -w1nzero averages K/R 0.85, ADR 91.4 and a rating of 1.19. Biggest strength: 3K rounds at 5.8%, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 18.9 kills per match with 55% headshots. The strongest map is Mirage with a 58% win rate in 64 matches. In 113 of 198 matches the rating was 1.10 or higher (57%), in 40 it was below 0.90. In 188 matches with detailed stats: 55 4Ks and 11 aces. Best month by rating: September 2026 at 1.35. -w1nzero loses the most ELO in match 4 of the day (+30 ELO, win rate 41%). Things go best on Dust 2 (+89 ELO, win rate 51%). Match no. 2 of the day goes best: 58% win rate, +30 ELO. Last 30 days: 109 matches, win rate 55%, net ELO +98.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.