-venge
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (50%).
Clutch
Average2.8 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.17 K/D and so clearly above the average (0.99).
Impact
AverageExactly 2 kills in 13.7% of rounds and so slightly above the average (13.1%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.83. Last 3 months: 0.78 (at the start 0.79). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.19. Last 3 months: 1.11 (at the start 1.12). Well above the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 89.5. Last 3 months: 84.5 (at the start 82.4). Clearly above the average (79.2).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months: 43% (at the start 38%). Clearly below the average (47%).
Matches won (win rate)
Best month: July 2026 with 62%. Last 3 months: 48% (at the start 62%). Right on the average (48%).
Best month: July 2026 with 1,901. Last 3 months: 1,666 (at the start 1,901).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 37%.
Patterns
From the last 121 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-venge loses the most ELO in match 2 of the day: −79 ELO, 33% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 45 · Dust 2
- Highest rating in a match: 2.41 · Mirage
Maps in detail
from the last 121 matchesCompared with players on the same level who have at least 15 matches on the map.
How -venge plays
Across 121 matches -venge averages K/R 0.78, ADR 84.2 and a rating of 1.11. Biggest strength: Opening duels won at 59%, better than 97% of level 8 players. Most room to improve: Headshot rate at 42%, better than only 19% of level 8 players. Averages 17.4 kills per match with 42% headshots. The strongest map is Dust 2 with a 57% win rate in 44 matches. In 60 of 121 matches the rating was 1.10 or higher (50%), in 29 it was below 0.90. In 100 matches with detailed stats: 21 4Ks and 6 aces. Best month by rating: August 2026 at 1.19. -venge loses the most ELO in match 2 of the day (−79 ELO, win rate 33%). Things go best in match 1 of the day (−50 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, −50 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −14 pp, ELO −235. Unchanged in recent months: K/R at 0.78, Rating at 1.11, ADR at 84.5. Last 30 days: 47 matches, win rate 57%, net ELO −49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.