-venexzide-
Name history of -venexzide-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -venexzide- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (213 matches).
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so clearly above the average (52%).
Clutch
Average41% of 1v1s won and so just above the average (39%).
Weapons and aim
Average55% headshots and so clearly above the average (51%).
Impact
StrengthExactly 2 kills in 15.8% of rounds and so well above the average (13.4%).
Utility and deaths
Weakness1.7 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.95. Last 3 months: 0.83 (at the start 0.77). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.32. Last 3 months: 1.13 (at the start 1.06). Clearly above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 98.0. Last 3 months: 86.8 (at the start 79.8). Clearly above the average (81.1).
Share of headshot kills
Best month: August 2026 with 56%. Last 3 months: 55% (at the start 54%). Clearly above the average (51%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 47% (at the start 52%). Clearly below the average (50%).
Best month: August 2026 with 2,940. Last 3 months: 2,477 (at the start 2,840).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 297 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-venexzide- loses the most ELO on Anubis: −121 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Anubis
- Highest rating in a match: 2.71 · Inferno
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 297 matchesCompared with players on the same level who have at least 15 matches on the map.
How -venexzide- plays
Across 297 matches -venexzide- averages K/R 0.82, ADR 85.5 and a rating of 1.12. Biggest strength: 3K rounds at 5.3%, better than 86% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 1.7, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 17.8 kills per match with 55% headshots. The strongest map is Mirage with a 52% win rate in 127 matches. In 146 of 297 matches the rating was 1.10 or higher (49%), in 90 it was below 0.90. In 213 matches with detailed stats: 48 4Ks and 6 aces. Best month by rating: October 2026 at 1.32. -venexzide- loses the most ELO on Anubis (−121 ELO, win rate 45%). Things go best in match 3 of the day (−23 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, −23 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +7.0. Got weaker: Win rate −5 pp, ELO −363. Unchanged in recent months: Headshots at 55%. Last 30 days: 81 matches, win rate 57%, net ELO −82.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.