-vRx

Turkey
On FACEIT since 2017 139 matches tracked 139 matches in 30 days
ELO ▼ 67
2,943
30-day peak: 3,139
Rank EU ▼ 303 places
#9,868
TR #211 in TR
30 days · prev. #9,565 · best #4,850
Last updated:

How does -vRx play?

Rating 0.98 K/R 0.70 ADR 76.9 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 139 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 28%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 10,561 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 48%−4 pp · Ø 52% better than 17%

Clutch

Weakness
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 13%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.05).

Headshot rate 56%+4 pp · Ø 52% better than 75%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.97−0.08 · Ø 1.05 better than 17%
Pistol kills per match 3.6
Zeus kills6 in 139 matches
Knife kills 4 in 139 matches

Impact

Weakness
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 12.5%−1.0 pp · Ø 13.5% better than 20%
3K rounds 4.0%−0.3 pp · Ø 4.3% better than 38%
MVPs per match 2.1−0.3 · Ø 2.4 better than 18%
4Ks and aces 16x 4K, 3 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 25%−9 pp · Ø 34% better than 3%
Utility damage per round 3.9−0.1 · Ø 4.0 better than 50%
Enemies flashed per round 0.29−0.03 · Ø 0.32 better than 46%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −133 ELO
49 matches · 41% win rate
Between 0:00 and 6:00 +1 ELO, win rate 45%
On Saturdays −61 ELO, win rate 38%

-vRx loses the most ELO on Mirage: −133 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 1.70 · Mirage

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
41% better than 9%
0.71 better than 28%
76.7 better than 23%
1.01 better than 34%
46% of 238 duels better than 17%
35% of 37 situations better than 38%
Anubis35
69% better than 92%
0.73 better than 39%
82.2 better than 53%
1.02 better than 38%
51% of 201 duels better than 43%
29% of 24 situations better than 26%
Dust 231
55% better than 56%
0.68 better than 17%
74.3 better than 15%
0.97 better than 20%
52% of 155 duels right on the average
36% of 22 situations better than 44%
Inferno11
27% -
0.57 -
65.3 -
0.80-
49% of 68 duels -
10% of 10 situations -
Nuke9
44% -
0.73 -
80.7 -
0.98-
51% of 51 duels -
25% of 8 situations -
Ancient3
0% -
0.56 -
67.0 -
0.64-
0% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -vRx plays

Across 139 matches -vRx averages K/R 0.70, ADR 76.9 and a rating of 0.98. Biggest strength: Headshot rate at 56%, better than 75% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 · 2,750-2,999 ELO players. Averages 15.3 kills per match with 56% headshots. The strongest map is Anubis with a 69% win rate in 35 matches. In 47 of 139 matches the rating was 1.10 or higher (34%), in 57 it was below 0.90. In 139 matches with detailed stats: 16 4Ks and 3 aces. -vRx loses the most ELO on Mirage (−133 ELO, win rate 41%). Things go best on Anubis (+360 ELO, win rate 69%). Last 30 days: 139 matches, win rate 50%, net ELO +256.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.