-thanos1

Thailand
23 matches tracked 11 matches in 30 days
ELO ▼ 147
1,998
30-day peak: 2,145
Rank SEA ▼ 3,505 places
#6,543
30 days · prev. #3,038 · best #3,021
Last updated:

How does -thanos1 play?

Rating 1.11 K/R 0.83 ADR 90.2 from 23 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 23 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 30% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 9% very weak below 0.75 26%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · all ELO ranges average. More first kills per match than the level 10 · all ELO ranges average. More 1v1 and 1v2 wins than the level 10 · all ELO ranges average.
Multi-killsEntryClutcher
better than most on level 10 · all ELO ranges about average weaker than most
all ELO ranges

Compared with 2,009 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 35%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 92%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.10+0.06 · Ø 1.04 better than 71%
Pistol kills per match 2.8
Knife kills 2 in 23 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 15.5%+2.1 pp · Ø 13.4% better than 89%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 70%
MVPs per match 2.8+0.5 · Ø 2.3 better than 89%
4Ks and aces 7x 4K, 0 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 4.9+0.8 · Ø 4.1 better than 73%
Enemies flashed per round 0.36+0.05 · Ø 0.31 better than 68%
Deaths per round 75%+4 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether -thanos1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 23 matches, all from the last 3 months.

Kills per round (K/R)

1.07
AugSepOct

Best month: October 2026 with 1.07.

Patterns

Soon this shows where -thanos1 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 7 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.79 · Dust 2
  3. Most kills in a match: 43 · Ancient

Maps in detail

from the last 23 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage7
57% -
0.90 -
93.4 -
1.21-
66% of 35 duels -
67% of 3 situations -
Cache4
0% -
0.76 -
82.8 -
1.01-
41% of 29 duels -
0% of 2 situations -
Inferno4
50% -
0.60 -
73.9 -
0.77-
46% of 13 duels -
67% of 3 situations -
Ancient3
100% -
0.93 -
99.6 -
1.24-
68% of 25 duels -
40% of 5 situations -
Dust 23
67% -
0.93 -
97.7 -
1.28-
60% of 10 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -thanos1 plays

Across 23 matches -thanos1 averages K/R 0.83, ADR 90.2 and a rating of 1.11. Biggest strength: Headshot rate at 59%, better than 92% of level 10 · all ELO ranges players. Most room to improve: Deaths per round at 75%, better than only 13% of level 10 · all ELO ranges players. Averages 18.6 kills per match with 59% headshots. In 11 of 23 matches the rating was 1.10 or higher (48%), in 8 it was below 0.90. In 23 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: October 2026 at 1.48. Last 30 days: 11 matches, win rate 64%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.