-tatra

GS
158 matches tracked 108 matches in 30 days
Last updated:

How does -tatra play?

Rating 1.00 (from 108 matches) K/R 0.73 ADR 78.9 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35% on level 10
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 108 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 27% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 53%+2 pp better than 64%

Clutch

Weakness
Last one alive
Clutch 1v1 won 23%−16 pp better than 2%
Clutch 1v2 won 24%+3 pp better than 68%
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 46%
AWP share of kills 3%−8 pp better than 18%
K/D 1.030.00 level
Pistol kills per match 2.8
Knife kills 3 in 158 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.3%−1.0 pp better than 20%
Rounds with 3K 3.8%−0.3 pp better than 36%
MVPs per match 2.30.0 level
4Ks and aces 15x 4K, 1 ace in 108 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.3+0.2 better than 58%
Enemies flashed per round 0.300.00 level
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +12 pp
= Stayed the same
ADR at 78.4, Headshots at 50%, ELO at 2,526
▼ Got worse
K/R −0.05

Sep to Oct 2026 compared with Feb 2026.

Kills per round (K/R)

0.72
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.77. Last 3 months: 0.72 (at the start 0.77).

Patterns

From the last 158 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Anubis −30 ELO
30 matches · 63% wins
On Ancient −3 ELO
24 matches · 42% wins
Between 12:00 and 18:00 +58 ELO, win rate 46%
On Wednesdays +103 ELO, win rate 45%

-tatra loses the most ELO on Anubis: −30 ELO, 63% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.74 · Cache
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 31 · Anubis

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
52% level
0.75 better than 53%
81.3 better than 52%
0.97 better than 28%
53% of 179 duels better than 58%
11% of 19 situations better than 2%
Anubis30
63% better than 84%
0.78 better than 69%
81.0 level
1.07 better than 61%
56% of 111 duels better than 75%
17% of 12 situations better than 9%
Ancient24
42% better than 16%
0.69 better than 22%
79.4 better than 39%
0.93 better than 15%
53% of 66 duels better than 61%
25% of 8 situations better than 21%
Cache18
67% -
0.71 -
76.0 -
1.04-
52% of 73 duels -
42% of 12 situations -
Dust 212
25% -
0.71 -
73.0 -
0.81-
60% of 5 duels -
-
Nuke9
56% -
0.69 -
74.6 -
0.98-
42% of 38 duels -
100% of 1 situations -
Inferno5
40% -
0.66 -
71.2 -
0.93-
50% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -tatra plays

Across 158 matches -tatra averages K/R 0.73 and ADR 78.9; the rating across the 108 rated matches is 1.00. Most room to improve: Clutch 1v1 won at 23%. That is better than only 2% of players on level 10. On average 16.2 kills per match, 50% of them headshots. The strongest map is Cache with a 67% win rate in 18 matches. In 44 of 108 matches the rating was 1.10 or higher (41%), in 41 it was below 0.90. In 108 matches with detailed stats: 15 4Ks and 1 aces. Best month by rating: October 2026 at 1.01. -tatra loses the most ELO on Anubis (−30 ELO, win rate 63%). Things go best in match 1 of the day (+134 ELO, win rate 69%). Improved over the last three months: Win rate +12 pp. Got weaker: K/R −0.05. Unchanged in recent months: ADR at 78.4, Headshots at 50%, ELO at 2,526. Last 30 days: 108 matches, win rate 56%, ELO balance +116.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.