-squezzyx

Russia
On FACEIT since 2024 145 matches tracked 85 matches in 30 days
ELO ▲ 162
2,222
30-day peak: 2,252
Rank EU
#96,497
Russia #27,466 in Russia
Last updated:

How does -squezzyx play?

Rating 1.13 K/R 0.78 ADR 82.8 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 145 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 28% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Strength
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.02).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.17+0.15 · Ø 1.02 better than 88%
Pistol kills per match 3.0
Knife kills 6 in 145 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (13.3%).

2K rounds 15.4%+2.1 pp · Ø 13.3% better than 89%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 79%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 22x 4K, 4 aces in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 16%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -squezzyx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 145 matches, all from the last 3 months.

Kills per round (K/R)

0.82
AugSepOct

Best month: October 2026 with 0.82.

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −64 ELO
44 matches · 59% win rate
On Ancient −30 ELO
21 matches · 43% win rate
Between 12:00 and 18:00 −145 ELO, win rate 50%
On Mondays −25 ELO, win rate 41%

-squezzyx loses the most ELO on Mirage: −64 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Dust 2
  2. Most kills in a match: 46 · Mirage
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
59% better than 78%
0.80 better than 77%
81.7 better than 57%
1.14 better than 84%
59% of 170 duels better than 90%
34% of 32 situations better than 40%
Dust 243
56% better than 66%
0.79 better than 74%
83.4 better than 62%
1.13 better than 79%
56% of 188 duels better than 76%
57% of 42 situations better than 92%
Ancient21
43% better than 21%
0.77 better than 64%
83.8 better than 62%
1.14 better than 83%
52% of 62 duels better than 55%
25% of 20 situations better than 18%
Anubis19
53% right on the average
0.75 better than 56%
83.1 better than 63%
1.08 better than 67%
54% of 81 duels better than 65%
33% of 12 situations better than 39%
Nuke10
70% -
0.79 -
83.0 -
1.14-
60% of 42 duels -
36% of 11 situations -
Inferno5
60% -
0.81 -
88.0 -
1.23-
50% of 16 duels -
50% of 2 situations -
Cache3
100% -
0.63 -
69.4 -
0.88-
58% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -squezzyx plays

Across 145 matches -squezzyx averages K/R 0.78, ADR 82.8 and a rating of 1.13. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 44% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 76 of 145 matches the rating was 1.10 or higher (52%), in 36 it was below 0.90. In 145 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: October 2026 at 1.19. -squezzyx loses the most ELO on Mirage (−64 ELO, win rate 59%). Things go best on Dust 2 (+25 ELO, win rate 56%). Last 30 days: 85 matches, win rate 51%, net ELO −134.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.