-sinfulgxg
How does -sinfulgxg play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).
Compared with 1,689 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so slightly below the average (51%).
Clutch
Weakness6% of 1v2s won and so well below the average (22%).
Weapons and aim
Average46% headshots and so clearly below the average (49%).
Impact
AverageExactly 2 kills in 14.5% of rounds and so clearly above the average (13.3%).
Utility and deaths
Average2.2 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 9 averageSep to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.80. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.15. Last 3 months: 1.05 (at the start 0.92). Slightly above the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 87.1. Last 3 months: 80.4 (at the start 78.8). Just above the average (80.0).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 45% (at the start 47%). Clearly below the average (49%).
Matches won (win rate)
Best month: May 2026 with 60%. Last 3 months: 41% (at the start 60%). Well below the average (52%).
Best month: July 2026 with 2,129. Last 3 months: 2,042 (at the start 2,104).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 45%.
Patterns
From the last 124 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-sinfulgxg loses the most ELO on Dust 2: −25 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.91 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
- Most kills in a match: 41 · Anubis
Maps in detail
from the last 124 matchesCompared with players on the same level who have at least 15 matches on the map.
How -sinfulgxg plays
Across 124 matches -sinfulgxg averages K/R 0.74 and ADR 79.5; the rating across the 74 rated matches is 1.02. Most room to improve: Utility damage per round at 2.2, better than only 6% of level 9 players. Averages 16.6 kills per match with 46% headshots. The strongest map is Ancient with a 65% win rate in 17 matches. In 26 of 74 matches the rating was 1.10 or higher (35%), in 27 it was below 0.90. In 54 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: October 2026 at 1.15. -sinfulgxg loses the most ELO on Dust 2 (−25 ELO, win rate 48%). Things go best on Mirage (+25 ELO, win rate 56%). Match no. 2 of the day goes best: 61% win rate. Improved over the last three months: Rating +0.13. Got weaker: Headshots −2 pp, Win rate −19 pp, ELO −62. Unchanged in recent months: K/R at 0.75, ADR at 80.4. Last 30 days: 20 matches, win rate 35%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.