-sch1zophren

Morocco
On FACEIT since 2022 245 matches tracked 105 matches in 30 days
Last updated:
Next update possible in 45m 57s

How does -sch1zophren play?

Rating 1.11 K/R 0.83 ADR 87.7 from 245 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 245 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 28% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 20%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 51%−1 pp · Ø 52% better than 41%

Clutch

Average
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 31%+10 pp · Ø 21% better than 93%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (51%).

Headshot rate 56%+5 pp · Ø 51% better than 80%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.07+0.03 · Ø 1.04 better than 56%
Pistol kills per match 3.7
Knife kills 9 in 245 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.2%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 70%
3K rounds 5.4%+1.2 pp · Ø 4.2% better than 87%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 72x 4K, 6 aces in 245 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.1).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 1.7−2.4 · Ø 4.1 better than 2%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 10%
Deaths per round 77%+6 pp · Ø 71% better than 3%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether -sch1zophren is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 245 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: September 2026 with 0.86.

Patterns

From the last 245 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −54 ELO
20 matches · 50% win rate
On Dust 2 −23 ELO
29 matches · 41% win rate
On Thursdays +7 ELO, win rate 47%

-sch1zophren loses the most ELO on Nuke: −54 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.99 · Mirage
  2. Most kills in a match: 49 · Ancient
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 245 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient64
66% better than 87%
0.84 better than 87%
89.3 better than 83%
1.13 better than 78%
50% of 371 duels better than 38%
29% of 45 situations better than 27%
Mirage63
60% better than 78%
0.88 better than 92%
92.0 better than 89%
1.18 better than 85%
56% of 403 duels better than 74%
46% of 28 situations better than 73%
Anubis44
52% better than 44%
0.85 better than 88%
88.4 better than 81%
1.14 better than 77%
49% of 158 duels better than 33%
48% of 31 situations better than 71%
Dust 229
41% better than 14%
0.75 better than 53%
81.7 better than 51%
0.98 better than 27%
45% of 174 duels better than 16%
42% of 12 situations better than 58%
Nuke20
50% better than 32%
0.78 better than 59%
86.7 better than 70%
1.05 better than 48%
61% of 109 duels better than 91%
29% of 14 situations better than 20%
Cache10
30% -
0.67 -
73.4 -
0.95-
41% of 51 duels -
63% of 8 situations -
Inferno8
38% -
0.83 -
85.0 -
1.11-
50% of 40 duels -
33% of 3 situations -
Vertigo7
14% -
0.73 -
78.7 -
0.97-
36% of 42 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -sch1zophren plays

Across 245 matches -sch1zophren averages K/R 0.83, ADR 87.7 and a rating of 1.11. Biggest strength: 3K rounds at 5.4%, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 17.9 kills per match with 56% headshots. The strongest map is Ancient with a 66% win rate in 64 matches. In 111 of 245 matches the rating was 1.10 or higher (45%), in 76 it was below 0.90. In 245 matches with detailed stats: 72 4Ks and 6 aces. Best month by rating: September 2026 at 1.17. -sch1zophren loses the most ELO on Nuke (−54 ELO, win rate 50%). Things go best on Mirage (+102 ELO, win rate 60%). Last 30 days: 105 matches, win rate 52%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.