-sary1337

Kazakhstan
On FACEIT since 2018 312 matches tracked 93 matches in 30 days
ELO ▼ 82
2,736
30-day peak: 2,818
Rank EU
#22,584
Kazakhstan #726 in Kazakhstan
Last updated:

How does -sary1337 play?

Rating 0.98 K/R 0.71 ADR 77.5 from 312 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 312 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 27%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (244 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−3 pp · Ø 52% better than 26%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 16%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 71%
AWP share of kills 21%+9 pp · Ø 12% better than 85%
K/D 0.96−0.08 · Ø 1.04 better than 17%
Pistol kills per match 3.4
Knife kills 7 in 312 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.4%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 26%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 32%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 49x 4K, 2 aces in 244 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 39%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 32%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 60%
Deaths per round 74%+2 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +4 pp, Win rate +3 pp
= Stayed the same
K/R at 0.71, Rating at 0.98, ADR at 77.2, ELO at 2,811
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.71 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 312 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −61 ELO
42 matches · 45% win rate
In match 3 of the day −51 ELO
47 matches · 40% win rate
Between 18:00 and 24:00 +29 ELO, win rate 46%
On Fridays ±0 ELO, win rate 26%

-sary1337 loses the most ELO in match 4 of the day: −61 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Highest rating in a match: 2.05 · Dust 2
  3. Longest win streak: 7 wins in a row · Cache

Maps in detail

from the last 312 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage116
51% better than 44%
0.70 better than 27%
77.2 better than 29%
0.97 better than 25%
50% of 602 duels better than 39%
40% of 53 situations better than 53%
Dust 286
49% better than 36%
0.72 better than 36%
78.7 better than 35%
0.99 better than 29%
49% of 457 duels better than 34%
32% of 47 situations better than 32%
Anubis40
58% better than 67%
0.71 better than 30%
75.5 better than 21%
0.99 better than 30%
50% of 179 duels better than 36%
35% of 17 situations better than 39%
Ancient35
40% better than 13%
0.74 better than 41%
80.4 better than 38%
0.98 better than 28%
53% of 154 duels right on the average
19% of 26 situations better than 8%
Nuke18
61% better than 70%
0.71 better than 26%
77.0 better than 22%
0.95 better than 17%
48% of 98 duels better than 26%
20% of 10 situations better than 10%
Inferno10
70% -
0.73 -
77.9 -
1.07-
47% of 49 duels -
29% of 7 situations -
Cache7
43% -
0.61 -
62.6 -
0.83-
29% of 34 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -sary1337 plays

Across 312 matches -sary1337 averages K/R 0.71, ADR 77.5 and a rating of 0.98. Most room to improve: Clutch 1v1 won at 32%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 54% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 109 of 312 matches the rating was 1.10 or higher (35%), in 133 it was below 0.90. In 244 matches with detailed stats: 49 4Ks and 2 aces. Best month by rating: August 2026 at 0.99. -sary1337 loses the most ELO in match 4 of the day (−61 ELO, win rate 45%). Things go best from match 5 of the day (+29 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, +29 ELO. Improved over the last three months: Headshots +4 pp, Win rate +3 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.98, ADR at 77.2, ELO at 2,811. Last 30 days: 93 matches, win rate 52%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.