-oktubre

Argentina
On FACEIT since 2024 142 matches tracked 142 matches in 30 days
ELO ▲ 71
1,738
30-day peak: 1,856
Rank SA ▼ 2,497 places
#12,394
30 days · prev. #9,897 · best #9,744
Last updated:

How does -oktubre play?

Rating 0.95 K/R 0.70 ADR 78.2 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 142 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 13% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 32%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,409 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 45%−5 pp · Ø 50% better than 11%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 55%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 20%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (47%).

Headshot rate 52%+5 pp · Ø 47% better than 77%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.93−0.07 · Ø 1.00 better than 23%
Pistol kills per match 2.2
Knife kills 1 in 142 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.2%).

2K rounds 11.9%−1.3 pp · Ø 13.2% better than 19%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 44%
MVPs per match 2.1−0.2 · Ø 2.3 better than 35%
4Ks and aces 21x 4K, 5 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 62%
Deaths per round 75%+3 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 8 average
Whether -oktubre is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 142 matches, all from the last 3 months.

Kills per round (K/R)

0.69
OctNov

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −18 ELO
23 matches · 52% win rate
Between 18:00 and 24:00 −86 ELO, win rate 43%
On Mondays −76 ELO, win rate 42%

-oktubre loses the most ELO on Nuke: −18 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Mirage
  2. Highest rating in a match: 1.89 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
56% better than 71%
0.74 better than 57%
81.6 better than 60%
1.02 better than 54%
46% of 330 duels better than 25%
35% of 31 situations better than 42%
Anubis26
54% better than 61%
0.68 better than 26%
78.3 better than 38%
0.93 better than 20%
46% of 149 duels better than 24%
70% of 10 situations better than 97%
Nuke23
52% better than 38%
0.67 better than 17%
73.1 better than 13%
0.93 better than 17%
42% of 102 duels better than 9%
33% of 12 situations better than 31%
Ancient9
44% -
0.63 -
71.0 -
0.88-
37% of 49 duels -
20% of 5 situations -
Inferno9
56% -
0.66 -
75.8 -
0.93-
54% of 67 duels -
50% of 2 situations -
Dust 27
29% -
0.68 -
83.9 -
0.87-
42% of 36 duels -
40% of 5 situations -
Cache5
20% -
0.59 -
71.8 -
0.71-
44% of 34 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -oktubre plays

Across 142 matches -oktubre averages K/R 0.70, ADR 78.2 and a rating of 0.95. Biggest strength: Headshot rate at 52%, better than 77% of level 8 players. Most room to improve: Opening duels won at 45%, better than only 11% of level 8 players. Averages 15.6 kills per match with 52% headshots. The strongest map is Mirage with a 56% win rate in 61 matches. In 44 of 142 matches the rating was 1.10 or higher (31%), in 66 it was below 0.90. In 142 matches with detailed stats: 21 4Ks and 5 aces. -oktubre loses the most ELO on Nuke (−18 ELO, win rate 52%). Things go best on Anubis (+41 ELO, win rate 54%). Match no. 1 of the day goes best: 57% win rate, −16 ELO. Last 30 days: 142 matches, win rate 51%, net ELO −83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.