-sP1ffY-

Sweden
On FACEIT since 2017 55 matches tracked 55 matches in 30 days
ELO ▼ 28
2,125
30-day peak: 2,153
Rank EU
#168,694
Sweden #4,287 in Sweden
Last updated:

How does -sP1ffY- play?

Rating 0.94 K/R 0.66 ADR 73.3 from 55 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 55 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 11% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 2.8

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so well below the average (13.3%).

2K rounds 11.0%−2.3 pp · Ø 13.3% better than 5%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 13%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 5x 4K, 0 aces in 55 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 83%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Patterns

From the last 55 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Inferno
  2. Highest rating in a match: 2.01 · Mirage
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 55 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Cache12
67% -
0.61 -
70.3 -
0.93-
47% of 36 duels -
40% of 5 situations -
Dust 210
70% -
0.68 -
75.7 -
0.94-
48% of 46 duels -
40% of 5 situations -
Anubis8
63% -
0.53 -
62.2 -
0.78-
46% of 35 duels -
57% of 7 situations -
Inferno7
29% -
0.69 -
71.4 -
0.98-
49% of 37 duels -
0% of 5 situations -
Mirage7
57% -
0.79 -
82.4 -
1.11-
59% of 29 duels -
0% of 3 situations -
Ancient6
67% -
0.73 -
81.4 -
1.01-
56% of 25 duels -
57% of 7 situations -
Nuke5
20% -
0.67 -
75.0 -
0.86-
47% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -sP1ffY- plays

Across 55 matches -sP1ffY- averages K/R 0.66, ADR 73.3 and a rating of 0.94. Biggest strength: Utility damage per round at 5.7, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 73.3, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 48% headshots. The strongest map is Dust 2 with a 70% win rate in 10 matches. In 16 of 55 matches the rating was 1.10 or higher (29%), in 26 it was below 0.90. In 55 matches with detailed stats: 5 4Ks and 0 aces. Last 30 days: 55 matches, win rate 56%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.