-sKyyyy

Lithuania
181 matches tracked
ELO
3,035
Peak across the last 172 matches: 3,644
Rank EU ▼ 865 places
#7,103
Lithuania #78 in Lithuania
30 days · prev. #6,238 · best #6,238
Last updated:

How does -sKyyyy play?

Rating 1.08 (from 164 matches) K/R 0.75 ADR 81.9 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 164 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 42%0 pp · Ø 42% right on the average
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.11+0.06 · Ø 1.05 better than 59%
Pistol kills per match 3.5
Knife kills 2 in 172 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.5%).

2K rounds 12.0%−1.5 pp · Ø 13.5% better than 10%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 68%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 11x 4K, 1 ace in 95 matches

Utility and deaths

Strength
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 42%+8 pp · Ø 34% better than 95%
Utility damage per round 5.2+1.3 · Ø 3.9 better than 85%
Enemies flashed per round 0.42+0.10 · Ø 0.32 better than 78%
Deaths per round 67%−4 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.12, ADR −9.2, Headshots −4 pp, Win rate −4 pp, ELO −428

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.72 (at the start 0.79). Slightly below the average (0.75).

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −243 ELO
55 matches · 45% win rate
On Dust 2 −30 ELO
36 matches · 61% win rate
Between 18:00 and 24:00 −61 ELO, win rate 48%
On Tuesdays −120 ELO, win rate 48%

-sKyyyy loses the most ELO on Mirage: −243 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.23 · Mirage
  2. Longest win streak: 7 wins in a row · Ancient
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
45% better than 14%
0.74 better than 39%
80.1 better than 38%
1.05 better than 44%
56% of 239 duels better than 70%
39% of 38 situations right on the average
Ancient42
62% better than 73%
0.74 better than 41%
83.2 better than 55%
1.03 better than 40%
56% of 162 duels better than 71%
39% of 18 situations better than 51%
Dust 236
61% better than 73%
0.76 right on the average
83.6 better than 57%
1.19 better than 81%
57% of 116 duels better than 74%
57% of 28 situations better than 89%
Anubis14
50% -
0.71 -
77.4 -
1.05-
62% of 50 duels -
40% of 5 situations -
Inferno12
33% -
0.80 -
88.8 -
1.10-
53% of 53 duels -
50% of 12 situations -
Cache10
70% -
0.78 -
78.3 -
1.17-
36% of 25 duels -
75% of 4 situations -
Nuke3
33% -
0.82 -
85.3 -
0.95-
63% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -sKyyyy plays

Across 172 matches -sKyyyy averages K/R 0.75 and ADR 81.9; the rating across the 164 rated matches is 1.08. Biggest strength: Utility hit rate at 42%, better than 95% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 24% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 53% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 73 of 164 matches the rating was 1.10 or higher (45%), in 58 it was below 0.90. In 95 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: July 2026 at 1.20. -sKyyyy loses the most ELO on Mirage (−243 ELO, win rate 45%). Things go best on Ancient (+97 ELO, win rate 62%). Got weaker: K/R −0.07, Rating −0.12, ADR −9.2, Headshots −4 pp, Win rate −4 pp, ELO −428.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.