-s4er

Japan
On FACEIT since 2021 51 matches tracked 29 matches in 30 days
Last updated:

How does -s4er play?

Rating 0.87 (from 29 matches) K/R 0.69 ADR 73.1 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 29 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 7% good 1.10 to 1.29 10% normal 0.90 to 1.09 34% weak 0.75 to 0.89 10% very weak below 0.75 38%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (29 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

35% of opening duels won and so well below the average (51%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 35%−16 pp · Ø 51% better than 1%

Clutch

Weakness
Last one alive

19% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 19%−20 pp · Ø 39% better than 1%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 0.95−0.08 · Ø 1.03 better than 22%
Pistol kills per match 2.3

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 1.9% of rounds and so well below the average (4.1%).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 10%
3K rounds 1.9%−2.2 pp · Ø 4.1% better than 1%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 4x 4K, 1 ace in 29 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 11%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 23%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +17 pp, Win rate +12 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, ADR −12.3

Sep to Oct 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.63
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.75. Last 3 months: 0.63 (at the start 0.76). Well below the average (0.74).

Patterns

From the last 51 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 3 wins in a row · Anubis
  2. Highest rating in a match: 1.62 · Dust 2
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage17
59% better than 80%
0.72 better than 41%
76.0 better than 26%
0.87-
31% of 26 duels better than 1%
33% of 3 situations better than 35%
Dust 213
23% -
0.67 -
72.1 -
0.83-
36% of 28 duels -
0% of 6 situations -
Anubis9
56% -
0.72 -
74.4 -
0.94-
29% of 14 duels -
33% of 3 situations -
Ancient8
38% -
0.72 -
75.2 -
0.95-
63% of 8 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -s4er plays

Across 51 matches -s4er averages K/R 0.69 and ADR 73.1; the rating across the 29 rated matches is 0.87. Most room to improve: Opening duels won at 35%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 53% headshots. The strongest map is Mirage with a 59% win rate in 17 matches. In 5 of 29 matches the rating was 1.10 or higher (17%), in 14 it was below 0.90. In 29 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: October 2026 at 0.88. Improved over the last three months: Headshots +17 pp, Win rate +12 pp. Got weaker: K/R −0.13, ADR −12.3. Last 30 days: 29 matches, win rate 48%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.