-s1nkuy-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (48 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average6% of 1v2s won and so well below the average (22%).
Weapons and aim
Average52% headshots and so clearly above the average (49%).
Impact
AverageExactly 2 kills in 11.7% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average0.44 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.73. Last 3 months: 0.69 (at the start 0.68). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.03. Last 3 months: 0.98 (at the start 0.99). Clearly below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 80.2. Last 3 months: 75.8 (at the start 69.7). Clearly below the average (80.8).
Share of headshot kills
Best month: September 2026 with 59%. Last 3 months: 54% (at the start 47%). Clearly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 67%. Last 3 months: 46% (at the start 62%). Clearly below the average (50%).
Best month: July 2026 with 2,191. Last 3 months: 2,136 (at the start 2,191).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 67%.
Patterns
From the last 69 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-s1nkuy- loses the most ELO on Mirage: −26 ELO, 56% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Nuke
- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 1.77 · Dust 2
Maps in detail
from the last 69 matchesCompared with players on the same level who have at least 15 matches on the map.
How -s1nkuy- plays
Across 69 matches -s1nkuy- averages K/R 0.68, ADR 73.8 and a rating of 0.98. Biggest strength: Deaths per round at just 69% (lower is better), better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 73.8, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 52% headshots. The strongest map is Mirage with a 56% win rate in 27 matches. In 22 of 69 matches the rating was 1.10 or higher (32%), in 29 it was below 0.90. In 48 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: October 2026 at 1.03. -s1nkuy- loses the most ELO on Mirage (−26 ELO, win rate 56%). Things go best in match 1 of the day (+24 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +24 ELO. Improved over the last three months: ADR +6.1, Headshots +7 pp. Got weaker: Win rate −16 pp, ELO −55. Unchanged in recent months: K/R at 0.69, Rating at 0.98. Last 30 days: 10 matches, win rate 40%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.